Similar to HTML web pages, the Anchor node lets an author make shapes selectable for navigating to another viewpoint,
loading a new VRML/X3D world, or launching new content in a Web browser.
An Anchor node creates a group that acts as a clickable anchor where every child node in the group is displayed, and
clicking one follows a url to another scene or another Web link.
An Anchor can also bring the user to another Viewpoint location in the scene.
A description field names each Anchor so that the user knows its purpose.
These X3D scenes are adapted directly from the
original VRML 2.0 Sourcebook chapter examples.
Also available:
Introduction to VRML97 SIGGRAPH98 course notes.
|