<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.3//EN" "https://www.web3d.org/specifications/x3d-3.3.dtd">
<![CDATA[
ecmascript: function set_fraction( f, tm ) { if ( f < 0.25 ) texture_changed = flameTextures[0]; else if ( f < 0.50 ) texture_changed = flameTextures[1]; else if ( f < 0.75 ) texture_changed = flameTextures[2]; else texture_changed = flameTextures[3]; }
]]>
Event Graph ROUTE Table entries with 2 ROUTE connections total, showing X3D event-model relationships for this scene.
Each row shows an event cascade that may occur during a single timestamp interval between frame renderings, as part of the X3D execution model.
Clock
TimeSensor fraction_changed SFFloat |
FlameSelector
Script set_fraction SFFloat |
then |
FlameSelector
Script texture_changed SFNode |
FlameAppearance
Appearance set_texture SFNode |
<!--
Online at
https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Siggraph98Course/FlamesIndex.html
-->
<!--
Version control at
https://sourceforge.net/p/x3d/code/HEAD/tree/www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Siggraph98Course/Flames.x3d
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<!--
Color legend: X3D terminology
<X3dNode
DEF='idName' field='value'/>
matches XML terminology
<XmlElement
DEF='idName' attribute='value'/>
(Light-blue background: event-based behavior node or statement)
(Grey background inside box: inserted documentation)
(Magenta background: X3D Extensibility)
<ProtoDeclare
name='ProtoName'>
<field
name='fieldName'/> </ProtoDeclare>
-->
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