1 |
<?xml version="1.0" encoding="UTF-8"?>
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2 |
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.3//EN" "https://www.web3d.org/specifications/x3d-3.3.dtd">
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3 | <X3D profile='Interactive' version='3.3' xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-3.3.xsd'> |
4 | <head> |
5 | <meta name='title' content='MountainColor2.x3d'/> |
6 | <meta name='description' content='Simple colored mountain, smooth shaded: illustrate the use of an ElevationGrid to build a colored mountain. Use a very small grid so the code is easy to read and modify. Set the crease angle high so that elevation grid surfaces are smooth shaded.'/> |
7 | <meta name='creator' content='David R. Nadeau'/> |
8 | <meta name='translator' content='Don Brutzman'/> |
9 | <meta name='created' content='1 July 1998'/> |
10 | <meta name='translated' content='2 February 2014'/> |
11 | <meta name='modified' content='20 October 2019'/> |
12 | <meta name='reference' content='originals/cmount2.wrl'/> |
13 | <meta name='reference' content='http://www.siggraph.org/s98'/> |
14 | <meta name='reference' content='http://www.siggraph.org/s98/conference/courses/18.html'/> |
15 | <meta name='reference' content='http://www.sdsc.edu/~moreland/courses/Siggraph98/vrml97/slides/mt0240.htm'/> |
16 | <meta name='reference' content='http://www.sdsc.edu/~moreland/courses/Siggraph98/vrml97/vrml97.htm'/> |
17 | <meta name='reference' content='https://www.web3d.org/x3d/content/examples/X3dResources.html'/> |
18 | <meta name='identifier' content='https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Siggraph98Course/MountainColor2.x3d'/> |
19 | <meta name='generator' content='Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html'/> |
20 | <meta name='generator' content='X3D-Edit, https://savage.nps.edu/X3D-Edit'/> |
21 | <meta name='license' content='../license.html'/> |
22 | </head> |
23 | <Scene> |
24 | <WorldInfo info='"Copyright (c) 1997, Andrea L. Ames, David R. Nadeau, John L. Moreland"' title='Simple colored mountain, smooth shaded'/> |
25 | <Viewpoint description='Entry view' orientation='1.0 0.0 0.0 -0.2' position='4.5 4.0 15.0'/> |
26 | <NavigationInfo/> |
27 | <Shape> |
28 | <Appearance> |
29 | <Material/> |
30 | </Appearance> |
31 | <ElevationGrid creaseAngle='1.571' solid='false' xDimension='9' zDimension='9' height='0.0 0.0 0.5 1.0 0.5 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 2.5 0.5 0.0 0.0 0.0 0.0 0.0 0.5 0.5 3.0 1.0 0.5 0.0 1.0 0.0 0.0 0.5 2.0 4.5 2.5 1.0 1.5 0.5 1.0 2.5 3.0 4.5 5.5 3.5 3.0 1.0 0.0 0.5 2.0 2.0 2.5 3.5 4.0 2.0 0.5 0.0 0.0 0.0 0.5 1.5 1.0 2.0 3.0 1.5 0.0 0.0 0.0 0.0 0.0 0.0 0.0 2.0 1.5 0.5 0.0 0.0 0.0 0.0 0.0 0.0 0.5 0.0 0.0'> |
32 | <Color color='0.0 0.3 1.0 0.0 0.3 1.0 0.0 0.5 0.1 0.2 0.6 0.0 0.0 0.5 0.1 0.0 0.3 1.0 0.0 0.3 1.0 0.0 0.3 1.0 0.0 0.3 1.0 0.0 0.3 1.0 0.0 0.3 1.0 0.0 0.3 1.0 0.0 0.3 1.0 0.5 0.4 0.0 0.0 0.5 0.1 0.0 0.3 1.0 0.0 0.3 1.0 0.0 0.3 1.0 0.0 0.3 1.0 0.0 0.3 1.0 0.0 0.5 0.1 0.0 0.5 0.1 0.5 0.4 0.0 0.2 0.6 0.0 0.0 0.5 0.1 0.0 0.3 1.0 0.2 0.6 0.0 0.0 0.3 1.0 0.0 0.3 1.0 0.0 0.5 0.1 0.4 0.3 0.1 0.7 0.7 0.7 0.5 0.4 0.0 0.2 0.6 0.1 0.3 0.6 0.6 0.0 0.5 0.1 0.2 0.6 0.0 0.5 0.4 0.0 0.5 0.4 0.0 0.7 0.7 0.7 0.8 0.8 0.8 0.5 0.5 0.7 0.5 0.5 0.7 0.2 0.6 0.0 0.0 0.3 1.0 0.0 0.5 0.1 0.2 0.6 0.1 0.2 0.6 0.1 0.2 0.6 0.1 0.5 0.5 0.7 0.7 0.7 0.7 0.5 0.4 0.0 0.0 0.5 0.1 0.0 0.3 1.0 0.0 0.5 0.1 0.0 0.3 1.0 0.0 0.5 0.1 0.2 0.6 0.1 0.2 0.6 0.0 0.5 0.4 0.0 0.5 0.5 0.7 0.2 0.6 0.0 0.0 0.3 1.0 0.0 0.3 1.0 0.0 0.3 1.0 0.0 0.3 1.0 0.0 0.3 1.0 0.0 0.3 1.0 0.0 0.5 0.1 0.5 0.4 0.0 0.2 0.6 0.0 0.0 0.5 0.1 0.0 0.3 1.0 0.0 0.3 1.0 0.0 0.3 1.0 0.0 0.3 1.0 0.0 0.3 1.0 0.0 0.3 1.0 0.0 0.5 0.1 0.0 0.3 1.0 0.0 0.3 1.0'/> |
33 | </ElevationGrid> |
34 | </Shape> |
35 | </Scene> |
36 | </X3D> |
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Color legend: X3D terminology
<X3dNode
field='value'/>
matches XML terminology
<XmlElement
attribute='value'/>
(Light-blue background: event-based behavior node or statement)
(Grey background inside box: inserted documentation)
(Magenta background: X3D Extensibility)
-->
<!-- For additional help information about X3D scenes, please see X3D Tooltips, X3D Resources, and X3D Scene Authoring Hints. -->