1 |
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2 |
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.3//EN" "https://www.web3d.org/specifications/x3d-3.3.dtd">
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3 | <X3D profile='Interchange' version='3.3' xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-3.3.xsd'> |
4 | <head> |
5 | <meta name='title' content='RoboHead.x3d'/> |
6 | <meta name='description' content='Robot Billboard head for RoboBill.'/> |
7 | <meta name='creator' content='David R. Nadeau, John L. Moreland, Michael M. Heck'/> |
8 | <meta name='translator' content='Don Brutzman'/> |
9 | <meta name='created' content='1 July 1998'/> |
10 | <meta name='translated' content='2 February 2014'/> |
11 | <meta name='modified' content='20 October 2019'/> |
12 | <meta name='reference' content='RoboBill.x3d'/> |
13 | <meta name='reference' content='originals/robohead.wrl'/> |
14 | <meta name='reference' content='http://www.siggraph.org/s98'/> |
15 | <meta name='reference' content='http://www.siggraph.org/s98/conference/courses/18.html'/> |
16 | <meta name='reference' content='http://www.sdsc.edu/~moreland/courses/Siggraph98/vrml97/slides/mt0093.htm'/> |
17 | <meta name='reference' content='http://www.sdsc.edu/~moreland/courses/Siggraph98/vrml97/vrml97.htm'/> |
18 | <meta name='reference' content='https://www.web3d.org/x3d/content/examples/X3dResources.html'/> |
19 | <meta name='identifier' content='https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Siggraph98Course/RoboHead.x3d'/> |
20 | <meta name='generator' content='Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html'/> |
21 | <meta name='generator' content='X3D-Edit, https://savage.nps.edu/X3D-Edit'/> |
22 | <meta name='license' content='../license.html'/> |
23 | </head> |
24 | <Scene> |
25 | <WorldInfo title='RoboHead.x3d'/> |
26 | <Shape> |
27 |
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RobotColor is a DEF node that has 3 USE nodes: USE_1, USE_2, USE_3 -->
<Appearance DEF='RobotColor'> |
28 | <Material diffuseColor='0.6 0.6 0.8'/> |
29 | </Appearance> |
30 | <Sphere radius='0.5'/> |
31 | </Shape> |
32 | <Transform translation='0.0 0.25 0.35'> |
33 | <Shape> |
34 | <Appearance> |
35 | <Material diffuseColor='0.2 0.2 0.2'/> |
36 | </Appearance> |
37 | <Box size='0.6 0.05 0.2'/> |
38 | </Shape> |
39 | </Transform> |
40 | <Transform translation='0.1 0.15 0.38'> |
41 | |
42 | <Appearance> |
43 | <Material diffuseColor='0.4 1.0 0.0' emissiveColor='0.6 0.0 0.0'/> |
44 | </Appearance> |
45 | <Sphere radius='0.09'/> |
46 | </Shape> |
47 | </Transform> |
48 | <Transform translation='-0.1 0.15 0.38'> |
49 | <Shape USE='Eye'/> |
50 | </Transform> |
51 | <Transform translation='0.85 0.1 0.0'> |
52 | <Transform rotation='0.0 0.0 1.0 1.57' translation='-0.2 0.0 0.0'> |
53 |
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AntenaeBar is a DEF node that has 1 USE node: USE_1 -->
<Shape DEF='AntenaeBar'> |
54 | <Appearance USE='RobotColor'/> |
55 | <Cylinder height='0.4' radius='0.04'/> |
56 | </Shape> |
57 | </Transform> |
58 | <Shape> |
59 | <Appearance USE='RobotColor'/> |
60 | <Sphere radius='0.09'/> |
61 | </Shape> |
62 | <Transform translation='0.0 0.58 0.0'> |
63 | <Shape> |
64 | |
65 | <Material diffuseColor='0.0 1.0 0.0' emissiveColor='1.0 0.0 0.0'/> |
66 | </Appearance> |
67 | <Cone bottomRadius='0.02' height='1.0'/> |
68 | </Shape> |
69 | </Transform> |
70 | </Transform> |
71 | <Transform translation='-0.85 0.1 0.0'> |
72 | <Transform rotation='0.0 0.0 1.0 -1.57' translation='0.2 0.0 0.0'> |
73 | <Shape USE='AntenaeBar'/> |
74 | </Transform> |
75 | <Transform rotation='0.0 0.0 1.0 0.785'> |
76 | <Shape> |
77 | <Appearance USE='RobotColor'/> |
78 | <Box size='0.2 0.2 0.2'/> |
79 | </Shape> |
80 | <Transform translation='0.0 0.58 0.0'> |
81 | <Shape> |
82 | <Appearance USE='RobotGlow'/> |
83 | <Box size='0.02 1.0 0.02'/> |
84 | </Shape> |
85 | </Transform> |
86 | <Transform translation='0.0 0.95 0.0'> |
87 | <Shape> |
88 | <Appearance USE='RobotGlow'/> |
89 | <Box size='0.2 0.02 0.02'/> |
90 | </Shape> |
91 | </Transform> |
92 | <Transform translation='0.0 0.85 0.0'> |
93 | <Shape> |
94 | <Appearance USE='RobotGlow'/> |
95 | <Box size='0.4 0.02 0.02'/> |
96 | </Shape> |
97 | </Transform> |
98 | </Transform> |
99 | </Transform> |
100 | </Scene> |
101 | </X3D> |
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