X3D Example Archives: VRML 2 Sourcebook, Siggraph 98 Course, SlabsSlab World example illustrates use of Appearance and Material nodes to set the main shading color (diffuseColor), glow color (emissiveColor), and transparency level of a shape. |
Display error: X3D model not shown. Your HTML browser does not appear to support all features required by the X_ITE X3D player! (Perhaps a CORS error if testing on localhost) |
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