1 |
<?xml version="1.0" encoding="UTF-8"?>
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2 |
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.3//EN" "https://www.web3d.org/specifications/x3d-3.3.dtd">
|
3 | <X3D profile='Interchange' version='3.3' xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-3.3.xsd'> |
4 | <head> |
5 | <meta name='title' content='Windmill.x3d'/> |
6 | <meta name='description' content='This world builds a windmill whose sails spin about. Several viewpoints are added to look at the windmill from different angles.'/> |
7 | <meta name='creator' content='David R. Nadeau, John L. Moreland, Michael M. Heck'/> |
8 | <meta name='translator' content='Don Brutzman'/> |
9 | <meta name='created' content='1 July 1998'/> |
10 | <meta name='translated' content='2 February 2014'/> |
11 | <meta name='modified' content='20 October 2019'/> |
12 | <meta name='reference' content='originals/windmill.wrl'/> |
13 | <meta name='reference' content='http://www.siggraph.org/s98'/> |
14 | <meta name='reference' content='http://www.siggraph.org/s98/conference/courses/18.html'/> |
15 | <meta name='reference' content='http://www.sdsc.edu/~moreland/courses/Siggraph98/vrml97/slides/mt0356.htm'/> |
16 | <meta name='reference' content='http://www.sdsc.edu/~moreland/courses/Siggraph98/vrml97/vrml97.htm'/> |
17 | <meta name='reference' content='https://www.web3d.org/x3d/content/examples/X3dResources.html'/> |
18 | <meta name='identifier' content='https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Siggraph98Course/Windmill.x3d'/> |
19 | <meta name='generator' content='Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html'/> |
20 | <meta name='generator' content='X3D-Edit, https://savage.nps.edu/X3D-Edit'/> |
21 | <meta name='license' content='../license.html'/> |
22 | </head> |
23 | <Scene> |
24 | <!-- EXPERIMENTATION --> |
25 | <!-- Add additional windmills to the world. Make each windmill's sails rotate at a slightly different speed. This will insure that the windmills don't all rotate in sync, thereby making the scene look more natural. --> |
26 | <!-- Make the windmill door an anchor. Clicking on the door leads to another world describing the windmill interior. --> |
27 | <!-- Add panorama cloud and mountain textures to the Background node. --> |
28 | <!-- Remove the windmill's sails and, instead, create a rotating water wheel. --> |
29 | <WorldInfo info='"Copyright (c) 1997, David R. Nadeau"' title='Windmill'/> |
30 | <Viewpoint description='Entry view' orientation='1.0 0.0 0.0 0.2' position='0.0 1.65 35.0'/> |
31 | <Viewpoint description='Close-up' orientation='1.0 0.0 0.0 0.5' position='0.0 1.65 15.0'/> |
32 | <Viewpoint description='Front door' orientation='0.0 1.0 0.0 0.785' position='7.05 1.65 7.05'/> |
33 | <Viewpoint description='Far away' orientation='0.0 1.0 0.0 2.356' position='35.0 1.65 -35.0'/> |
34 | <Viewpoint description='Roof top' orientation='0.00128 0.959 0.282 3.1503' position='0.0 14.43 2.0'/> |
35 | <NavigationInfo headlight='false' speed='3.0'/> |
36 | <Background skyAngle='1.3 1.471' skyColor='0.0 0.2 0.8 0.1 0.3 0.9 0.7 0.7 0.7'/> |
37 | <DirectionalLight ambientIntensity='0.8' direction='-1.0 -1.0 -1.0'/> |
38 | <Transform translation='0.0 -0.005 0.0'> |
39 | <Shape> |
40 | <Appearance> |
41 | <TextureTransform scale='2.0 2.0'/> |
42 | <Material ambientIntensity='0.7' diffuseColor='0.0 0.5 0.1'/> |
43 | <ImageTexture url=' "fire_g.jpg " "https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Siggraph98Course/fire_g.jpg " '/> |
44 | </Appearance> |
45 | <IndexedFaceSet coordIndex='0 1 2 3' texCoordIndex='0 1 2 3'> |
46 | <TextureCoordinate point='0.0 0.0 1.0 0.0 1.0 1.0 0.0 1.0'/> |
47 | <Coordinate point='-100.0 0.0 100.0 100.0 0.0 100.0 100.0 0.0 -100.0 -100.0 0.0 -100.0'/> |
48 | </IndexedFaceSet> |
49 | </Shape> |
50 | </Transform> |
51 | <Transform translation='0.0 5.0 0.0'> |
52 | <Shape> |
53 | <Appearance> |
54 | <TextureTransform scale='2.0 2.0'/> |
55 | <Material ambientIntensity='0.3' diffuseColor='1.0 1.0 1.0'/> |
56 | <ImageTexture url=' "swall1.jpg " "https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Siggraph98Course/swall1.jpg " '/> |
57 | </Appearance> |
58 | <Cylinder bottom='false' height='10.0' radius='5.0' top='false'/> |
59 | </Shape> |
60 | </Transform> |
61 | <Transform translation='0.0 12.0 0.0'> |
62 | <Shape> |
63 | |
64 | <TextureTransform scale='4.0 4.0'/> |
65 | <Material ambientIntensity='0.3' diffuseColor='0.8 0.0 0.0'/> |
66 | <ImageTexture url=' "wtile.jpg " "https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Siggraph98Course/wtile.jpg " '/> |
67 | </Appearance> |
68 | <Cone bottomRadius='6.0' height='4.0'/> |
69 | </Shape> |
70 | </Transform> |
71 | <Transform rotation='0.0 1.0 0.0 0.785' translation='3.55 0.0 3.55'> |
72 | <Transform translation='0.0 3.6 0.0'> |
73 | <Shape> |
74 | <Appearance USE='Tile'/> |
75 | <Cone bottomRadius='1.5'/> |
76 | </Shape> |
77 | </Transform> |
78 | <Shape> |
79 | <Appearance> |
80 | <Material ambientIntensity='0.3' diffuseColor='0.4 0.2 0.0'/> |
81 | <ImageTexture url=' "wdoor.jpg " "https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Siggraph98Course/wdoor.jpg " '/> |
82 | </Appearance> |
83 | <IndexedFaceSet coordIndex='0 1 2 3 -1 4 0 3 7 -1 1 5 6 2 -1' texCoordIndex='0 1 2 3 -1 4 5 6 7 -1 4 5 6 7 -1'> |
84 | <TextureCoordinate point='0.0 0.0 1.0 0.0 1.0 1.0 0.0 1.0 0.0 0.0 0.08 0.0 0.08 1.0 0.0 1.0'/> |
85 | <Coordinate point='-0.7 0.0 0.15 0.7 0.0 0.15 0.7 2.9 0.15 -0.7 2.9 0.15 -0.7 0.0 -0.05 0.7 0.0 -0.05 0.7 2.9 -0.05 -0.7 2.9 -0.05'/> |
86 | </IndexedFaceSet> |
87 | </Shape> |
88 | <Transform translation='0.0 0.05 0.5'> |
89 | <Shape> |
90 | <Appearance> |
91 | <Material diffuseColor='0.4 0.4 0.4'/> |
92 | </Appearance> |
93 | <Box size='2.0 0.1 1.0'/> |
94 | </Shape> |
95 | </Transform> |
96 | </Transform> |
97 |
<!-- ROUTE information for Sails node:
[from Rotator.value_changed to set_rotation
]
-->
<Transform DEF='Sails' translation='0.0 8.0 6.5'> |
98 | <Viewpoint description='On a sail' position='0.0 6.5 -0.1'/> |
99 | <Transform rotation='1.0 0.0 0.0 1.571' translation='0.0 0.0 -0.75'> |
100 | <Shape> |
101 | |
102 | <Material diffuseColor='0.6 0.4 0.0'/> |
103 | </Appearance> |
104 | <Cylinder bottom='false' height='1.5' radius='0.8'/> |
105 | </Shape> |
106 | </Transform> |
107 | |
108 | <Transform translation='0.0 1.0 0.1'> |
109 | <Shape> |
110 | <Appearance> |
111 | <TextureTransform scale='2.0 6.0'/> |
112 | <Material diffuseColor='1.0 1.0 1.0'/> |
113 | <ImageTexture url=' "sails.jpg " "https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Siggraph98Course/sails.jpg " '/> |
114 | </Appearance> |
115 | <Box size='2.0 6.0 0.1'/> |
116 | </Shape> |
117 | </Transform> |
118 | <Shape> |
119 | <Appearance USE='Wood'/> |
120 | <Box size='0.1 7.0 0.1'/> |
121 | </Shape> |
122 | </Transform> |
123 | <Transform rotation='0.0 0.0 1.0 1.571'> |
124 | <Transform USE='Sail'/> |
125 | </Transform> |
126 | <Transform rotation='0.0 0.0 1.0 -1.571'> |
127 | <Transform USE='Sail'/> |
128 | </Transform> |
129 | <Transform rotation='0.0 0.0 1.0 3.141'> |
130 | <Transform USE='Sail'/> |
131 | </Transform> |
132 | </Transform> |
133 |
<!-- ROUTE information for Clock node:
[from fraction_changed to Rotator.set_fraction
]
-->
<TimeSensor DEF='Clock' cycleInterval='10.0' loop='true' startTime='1.0'/> |
134 |
<!-- ROUTE information for Rotator node:
[from Clock.fraction_changed to set_fraction
]
[from value_changed to Sails.set_rotation
]
-->
<OrientationInterpolator DEF='Rotator' key='0.0 0.5 1.0' keyValue='0.0 0.0 1.0 0.0 0.0 0.0 1.0 3.141 0.0 0.0 1.0 6.282'/> |
135 | < ROUTE fromNode='Clock' fromField='fraction_changed' toNode='Rotator' toField='set_fraction'/> |
136 | < ROUTE fromNode='Rotator' fromField='value_changed' toNode='Sails' toField='set_rotation'/> |
137 | </Scene> |
138 | </X3D> |
Event Graph ROUTE Table with 2 ROUTE connections total, showing X3D event-model relationships for this scene.
Each row shows an event cascade that may occur during a single timestamp interval between frame renderings, as part of the X3D execution model.
Clock
TimeSensor fraction_changed SFFloat |
Rotator
OrientationInterpolator set_fraction SFFloat |
then
|
Rotator
OrientationInterpolator value_changed SFRotation |
Sails
Transform set_rotation SFRotation |
<!--
Color legend: X3D terminology
<X3dNode
DEF='idName' field='value'/>
matches XML terminology
<XmlElement
DEF='idName' attribute='value'/>
(Light-blue background: event-based behavior node or statement)
(Grey background inside box: inserted documentation)
(Magenta background: X3D Extensibility)
-->
<!-- For additional help information about X3D scenes, please see X3D Tooltips, X3D Resources, and X3D Scene Authoring Hints. -->