X3D Model Documentation: InlineSoundSource.x3d

  1  <?xml version="1.0" encoding="UTF-8"?>
  2  <!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 4.0//EN" "https://www.web3d.org/specifications/x3d-4.0.dtd">
  3  <X3D profile='Full' version='4.0 xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-4.0.xsd'>
  4       <head>
  5            <meta name='titlecontent='InlineSoundSource.x3d'/>
  6            <meta name='descriptioncontent='This demo is the same with the Single Audio Demo, with the difference that it uses the Inline grouping node. Namely, the scene is an X3D file and all nodes are loaded by Inline node via the "url" of X3D file.'/>
  7            <meta name='infocontent='This work presents an innovative solution of the spatial sound in X3DOM framework, that based on a combinational methodology. Specifically, we suggested the enrichment of X3DOM with spatial sound features, using both the X3D sound nodes and the structure of Web Audio API.'/>
  8            <meta name='creatorcontent='Efi Lakka, Athanasios Malamos, Dick Puk, Don Brutzman'/>
  9            <meta name='createdcontent='28 October 2020'/>
 10            <meta name='modifiedcontent='4 August 2021'/>
 11            <meta name='referencecontent='CHANGELOG.txt'/>
 12            <meta name=' TODO content=' credit for audio files '/>
 13            <meta name='referencecontent='https://medialab.hmu.gr/minipages/x3domAudio'/>
 14            <meta name='identifiercontent='https://www.web3d.org/x3d/content/examples/X3dForAdvancedModeling/AudioSpatialSound/InlineSoundSource.x3d'/>
 15            <meta name='generatorcontent='X3D-Edit 4.0, https://savage.nps.edu/X3D-Edit'/>
 16            <meta name='licensecontent='../license.html'/>
 17       </head>
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<!-- to top Index for DEF nodes: Box001-GEOMETRY, Camera001, Floor, inline, InlineScene, NAV, WireColor

Index for Viewpoint node: Camera001
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 18       <Scene>
 19            <WorldInfo title='InlineSoundSource.x3d'/>
 20            <NavigationInfo DEF='NAV'/>
 21            <Background   backUrl=' "images/generic/BK1.png " "https://www.web3d.org/x3d/content/examples/X3dForAdvancedModeling/AudioSpatialSound/images/generic/BK1.png " '   bottomUrl=' "images/generic/DN1.png " "https://www.web3d.org/x3d/content/examples/X3dForAdvancedModeling/AudioSpatialSound/images/generic/DN1.png " '   frontUrl=' "images/generic/FR1.png " "https://www.web3d.org/x3d/content/examples/X3dForAdvancedModeling/AudioSpatialSound/images/generic/FR1.png " '   leftUrl=' "images/generic/LF1.png " "https://www.web3d.org/x3d/content/examples/X3dForAdvancedModeling/AudioSpatialSound/images/generic/LF1.png " '   rightUrl=' "images/generic/RT1.png " "https://www.web3d.org/x3d/content/examples/X3dForAdvancedModeling/AudioSpatialSound/images/generic/RT1.png " '   topUrl=' "images/generic/UP1.png " "https://www.web3d.org/x3d/content/examples/X3dForAdvancedModeling/AudioSpatialSound/images/generic/UP1.png " '/>
 22            <Viewpoint DEF='Camera001description='Camera001farDistance='0nearDistance='1.000000orientation='1.000000 0.000000 -0.000000 -0.523599position='0.000000 2000.000000 3500.000000'/>
 23            <Transform DEF='Floortranslation='1.241 0.000 0.358'>
 24                 <Shape>
 25                      <Appearance DEF='WireColor'>
 26                           <Material diffuseColor='0.122 0.114 0.125'/>
 27                      </Appearance>
 28                      <IndexedFaceSet DEF='Box001-GEOMETRYsolid='falsecoordIndex='0 1 2 -1 3 4 5 -1 6 7 8 -1 9 10 11 -1 12 13 14 -1 15 16 17 -1 18 19 20 -1 21 22 23 -1 24 25 26 -1 27 28 29 -1 30 31 32 -1 33 34 35 -1'>
 29                           <Coordinate point='-1000.000000 0.000000 1000.000000 -1000.000000 0.000000 -1000.000000 1000.000000 0.000000 -1000.000000 1000.000000 0.000000 -1000.000000 1000.000000 0.000000 1000.000000 -1000.000000 0.000000 1000.000000 -1000.000000 8.031588 1000.000000 1000.000000 8.031588 1000.000000 1000.000000 8.031588 -1000.000000 1000.000000 8.031588 -1000.000000 -1000.000000 8.031588 -1000.000000 -1000.000000 8.031588 1000.000000 -1000.000000 0.000000 1000.000000 1000.000000 0.000000 1000.000000 1000.000000 8.031588 1000.000000 1000.000000 8.031588 1000.000000 -1000.000000 8.031588 1000.000000 -1000.000000 0.000000 1000.000000 1000.000000 0.000000 1000.000000 1000.000000 0.000000 -1000.000000 1000.000000 8.031588 -1000.000000 1000.000000 8.031588 -1000.000000 1000.000000 8.031588 1000.000000 1000.000000 0.000000 1000.000000 1000.000000 0.000000 -1000.000000 -1000.000000 0.000000 -1000.000000 -1000.000000 8.031588 -1000.000000 -1000.000000 8.031588 -1000.000000 1000.000000 8.031588 -1000.000000 1000.000000 0.000000 -1000.000000 -1000.000000 0.000000 -1000.000000 -1000.000000 0.000000 1000.000000 -1000.000000 8.031588 1000.000000 -1000.000000 8.031588 1000.000000 -1000.000000 8.031588 -1000.000000 -1000.000000 0.000000 -1000.000000'/>
 30                           <Normal vector='0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000'/>
 31                      </IndexedFaceSet>
 32                 </Shape>
 33            </Transform>
 34            <Transform DEF='InlineScene'>
 35                 <Inline DEF='inline'   url=' "x3d/example1.x3d" "https://www.web3d.org/x3d/content/examples/X3dForAdvancedModeling/AudioSpatialSound/x3d/example1.x3d" "x3d/example1.wrl" "https://www.web3d.org/x3d/content/examples/X3dForAdvancedModeling/AudioSpatialSound/x3d/example1.wrl" '/>
 36            </Transform>
 37       </Scene>
 38  </X3D>
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<!-- to top Index for DEF nodes: Box001-GEOMETRY, Camera001, Floor, inline, InlineScene, NAV, WireColor

Index for Viewpoint node: Camera001
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X3D Tooltips element index: Appearance, Background, Coordinate, head, IndexedFaceSet, Inline, Material, meta, NavigationInfo, Normal, Scene, Shape, Transform, Viewpoint, WorldInfo, X3D, accessType and type, XML data types, field types

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<!-- Online at
https://www.web3d.org/x3d/content/examples/X3dForAdvancedModeling/AudioSpatialSound/InlineSoundSourceIndex.html -->
<!-- Version control at
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