Class BoxSwitch

java.lang.Object
X3dForAdvancedModeling.Animation.BoxSwitch

public class BoxSwitch extends Object

Demonstrate simple Switch animation by sequencing through a set of Box nodes that are each covered by a different ImageTexture.

Related links: Catalog page BoxSwitch, source BoxSwitch.java, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title BoxSwitch.x3d
creator Don Brutzman
created 30 December 2015
modified 20 October 2019
description Demonstrate simple Switch animation by sequencing through a set of Box nodes that are each covered by a different ImageTexture.
MovingImage BoxSwitch.mp4
reference ../GeometricShapes/CubeWithLabeledSides.x3d
drawing ../GeometricShapes/images/CubeSideImages.pdf
drawing ../GeometricShapes/images/CubeSideImages.vsd
identifier https://www.web3d.org/x3d/content/examples/X3dForAdvancedModeling/Animation/BoxSwitch.x3d
generator X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit
license ../license.html
 

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet (version control) which is used to create Java source code from an original .x3d model.