Class TextureBackgroundCube

java.lang.Object
X3dForAdvancedModeling.Visualization.TextureBackgroundCube

public class TextureBackgroundCube extends Object

TextureBackground containing ImageTexture nodes, with labeled side images and wide field-of-view (FOV) Viewpoints, suitable for scene-orientation testing. Includes transparency interpolator test and also LoadSensor Script console to log events of interest.

Related links: Catalog page TextureBackgroundCube, source TextureBackgroundCube.java, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title TextureBackgroundCube.x3d
description TextureBackground containing ImageTexture nodes, with labeled side images and wide field-of-view (FOV) Viewpoints, suitable for scene-orientation testing. Includes transparency interpolator test and also LoadSensor Script console to log events of interest.
created 1 May 2017
modified 18 December 2023
creator Don Brutzman
reference BackgroundCube.x3d.
reference ../GeometricShapes/CubeWithLabeledSides.x3d
reference ../Animation/CubeWithLabeledSidesViewpointSequencer.x3d
Image ../Animation/CubeWithLabeledSidesViewpointSequencer.png
identifier https://www.web3d.org/x3d/content/examples/X3dForAdvancedModeling/Visualization/TextureBackgroundCube.x3d
license https://www.web3d.org/x3d/content/examples/license.html
generator X3D-Edit 4.0, https://savage.nps.edu/X3D-Edit
 

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet (version control) which is used to create Java source code from an original .x3d model.