<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.3//EN" "https://www.web3d.org/specifications/x3d-3.3.dtd">
<X3D profile='Interchange'
version='3.3'
xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance'
xsd:noNamespaceSchemaLocation
='
https://www.web3d.org/specifications/x3d-3.3.xsd
'
>
<head>
</head>
<!--
<!--
Index for DEF nodes:
AlphaBW,
AlphaRGB,
BW,
Checkerboard,
EmptyImage,
RGB,
StandardBox
Index for Viewpoint nodes:
Viewpoint_1,
Viewpoint_2,
Viewpoint_3,
Viewpoint_4,
Viewpoint_5,
Viewpoint_6
-->
<Scene>
<WorldInfo title='Table5_18PixelTexture'/>
<Background skyColor='0 0 1'/>
<Transform DEF='Checkerboard' translation='0 0 -10'>
<Shape>
<Appearance>
<TextureTransform scale='500 500'/>
<PixelTexture image='2 2 3 0xE6B5FD 0xFFDBB7 0xFFDBB7 0xE6B5FD'/>
</Appearance>
<Box size='1000 1000 .01'/>
</Shape>
</Transform>
<Viewpoint description='View All' position='0 0 20'/>
<Viewpoint description='Empty Image' position='0 5 5'/>
<Transform DEF='EmptyImage' rotation='1 1 0 1' translation='0 5 0'>
<Shape>
<Appearance>
<PixelTexture/>
</Appearance>
<Box DEF='StandardBox'/>
</Shape>
</Transform>
<Viewpoint description='Black and white PixelTexture' position='-5 0 5'/>
<Transform DEF='BW' rotation='1 1 0 1' translation='-5 0 0'>
<Shape>
<Appearance>
<PixelTexture image='1 2 1 0xFF 0x00'/>
</Appearance>
<Box USE='
StandardBox'/>
</Shape>
</Transform>
<Viewpoint description='Black and white with Alpha PixelTexture' position='5 0 5'/>
<Transform DEF='AlphaBW' rotation='1 1 0 1' translation='5 0 0'>
<Shape>
<Appearance>
<PixelTexture image='2 1 2 0xCCFF 0x2277'/>
</Appearance>
<Box USE='
StandardBox'/>
</Shape>
</Transform>
<Viewpoint description='RGB PixelTexture' position='-5 -5 5'/>
<Transform DEF='RGB' rotation='1 1 0 1' translation='-5 -5 0'>
<Shape>
<Appearance>
<PixelTexture image='2 4 3 0xFF0000 0x00FF00 0 0 0 0 0xFFFFFF 0xFFFF00'/>
</Appearance>
<Box USE='
StandardBox'/>
</Shape>
</Transform>
<Viewpoint description='RGB with Alpha PixelTexture' position='5 -5 5'/>
<Transform DEF='AlphaRGB' rotation='1 1 0 1' translation='5 -5 0'>
<Shape>
<Appearance>
<PixelTexture image='3 2 4 0xFF0000FF 0x00FF00FF 0x0000FFFF 0xFF00007F 0x00FF007F 0x0000FF7F'/>
</Appearance>
<Box USE='
StandardBox'/>
</Shape>
</Transform>
</Scene>
</X3D>
<!--
<!--
Index for DEF nodes:
AlphaBW,
AlphaRGB,
BW,
Checkerboard,
EmptyImage,
RGB,
StandardBox
Index for Viewpoint nodes:
Viewpoint_1,
Viewpoint_2,
Viewpoint_3,
Viewpoint_4,
Viewpoint_5,
Viewpoint_6
-->
-->
<!--
Color legend: X3D terminology
<X3dNode
DEF='idName' field='value'/>
matches XML terminology
<XmlElement
DEF='idName' attribute='value'/>
(Light-blue background: event-based behavior node or statement)
(Grey background inside box: inserted documentation)
(Magenta background: X3D Extensibility)
-->
<!--
For additional help information about X3D scenes, please see X3D Tooltips, X3D Resources, and X3D Scene Authoring Hints.
-->