X3D Model Documentation: TextureTransformTranslation.x3d

  1  <?xml version="1.0" encoding="UTF-8"?>
  2  <!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.3//EN" "https://www.web3d.org/specifications/x3d-3.3.dtd">
  3  <X3D profile='Interchange' version='3.3 xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-3.3.xsd'>
  4       <head>
  5            <meta name='titlecontent='TextureTransformTranslation.x3d'/>
  6            <meta name='descriptioncontent='3 Boxes with the same PixelTexture and different TextureTransform translation values.'/>
  7            <meta name='creatorcontent='Leonard Daly and Don Brutzman'/>
  8            <meta name='createdcontent='2 February 2006'/>
  9            <meta name='translatedcontent='2 February 2006'/>
 10            <meta name='modifiedcontent='20 October 2019'/>
 11            <meta name='referencecontent='https://X3dGraphics.com'/>
 12            <meta name='referencecontent='https://www.web3d.org/x3d/content/examples/X3dResources.html'/>
 13            <meta name='rightscontent='Copyright (c) 2006, Daly Realism and Don Brutzman'/>
 14            <meta name='subjectcontent='X3D book, X3D graphics, X3D-Edit, http://www.x3dGraphics.com'/>
 15            <meta name='identifiercontent='https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter05AppearanceMaterialTextures/TextureTransformTranslation.x3d'/>
 16            <meta name='generatorcontent='X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit'/>
 17            <meta name='licensecontent='../license.html'/>
 18       </head>
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Index for Viewpoint node: Viewpoint_1
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 19       <Scene>
 20            <WorldInfo title='TextureTransformTranslation.x3d'/>
 21            <Background skyColor='1 1 1'/>
 22            <Viewpoint description='Book Vieworientation='-0.893 0.449 0.032 0.16position='0.5 1.27 9.24'/>
 23            <Transform translation='0 2 0'>
 24                 <Shape>
 25                      <Appearance>
 26 
                         <!-- PixelTexture Coloring is a DEF node that has 3 USE nodes: USE_1, USE_2, USE_3 -->
                         <PixelTexture DEF='Coloringimage='2 4 3 0xff0000 0xffff00 0x007700 0xff0077 0x0000ff 0xff7700 0x00ff77 0xffffff'/>
 27                           <TextureTransform/>
 28                      </Appearance>
 29                      <Box/>
 30                 </Shape>
 31            </Transform>
 32            <Transform translation='2 -2 0'>
 33                 <Shape>
 34                      <Appearance>
 35                           <PixelTexture USE='Coloring'/>
 36                           <TextureTransform translation='.33 .5'/>
 37                      </Appearance>
 38                      <Box/>
 39                 </Shape>
 40            </Transform>
 41            <Transform translation='-2 -2 0'>
 42                 <Shape>
 43                      <Appearance>
 44                           <PixelTexture USE='Coloring'/>
 45                           <TextureTransform translation='.25 .33'/>
 46                      </Appearance>
 47                      <Box/>
 48                 </Shape>
 49            </Transform>
 50            <Transform translation='0 2 0'>
 51                 <Shape>
 52                      <Appearance>
 53                           <PixelTexture USE='Coloring'/>
 54                      </Appearance>
 55                      <Box/>
 56                 </Shape>
 57            </Transform>
 58       </Scene>
 59  </X3D>
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Index for Viewpoint node: Viewpoint_1
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X3D Tooltips element index: Appearance, Background, Box, head, meta, PixelTexture, Scene, Shape, TextureTransform, Transform, Viewpoint, WorldInfo, X3D, accessType and type, XML data types, field types

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https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter05AppearanceMaterialTextures/TextureTransformTranslationIndex.html -->
<!-- Version control at
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