1 |
<?xml version="1.0" encoding="UTF-8"?>
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2 |
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.3//EN" "https://www.web3d.org/specifications/x3d-3.3.dtd">
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3 | <X3D profile='Immersive' version='3.3' xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-3.3.xsd'> |
4 | <head> |
5 | <meta name='title' content='ExtrusionRoomWalls.x3d'/> |
6 | <meta name='description' content='Wall definition for a room, defined as a cross section and extruded vertically.'/> |
7 | <meta name='creator' content='Don Brutzman'/> |
8 | <meta name='contributor' content='U.S. Naval Postgraduate School (NPS)'/> |
9 | <meta name='created' content='3 September 2005'/> |
10 | <meta name='modified' content='20 January 2024'/> |
11 | <meta name='subject' content='Extrusion example'/> |
12 | <meta name='reference' content='https://en.wikipedia.org/wiki/Extrusion'/> |
13 | <meta name='identifier' content='https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter06GeometryPointsLinesPolygons/ExtrusionRoomWalls.x3d'/> |
14 | <meta name='generator' content='X3D-Edit 4.0, https://savage.nps.edu/X3D-Edit'/> |
15 | <meta name='license' content='../license.html'/> |
16 | </head> |
17 | <Scene> |
18 | <WorldInfo title='ExtrusionRoomWalls.x3d'/> |
19 | <Viewpoint description='Extrusion Room Walls' orientation='1 0 0 -0.2' position='5 4 15'/> |
20 | <Viewpoint description='Oblique view from above' orientation='1 0 0 -0.78' position='5 10 13'/> |
21 | <Viewpoint description='Overhead view' orientation='1 0 0 -1.57' position='5 12 3'/> |
22 | <Background skyColor='1 1 1'/> |
23 | <Transform> |
24 | <Shape> |
25 | <!-- be sure to order cross-section points so that normal is upward --> |
26 | <Extrusion convex='false' crossSection='0 0 0 6 3 6 3 5 1 5 1 1 9 1 9 5 5 5 5 6 10 6 10 0 0 0' spine='0 0 0 0 2.5 0'> |
27 | <!-- spine is open, crossSection is closed --> |
28 | </Extrusion> |
29 | <Appearance> |
30 | <Material diffuseColor='0.8 0.8 0.3'/> |
31 | </Appearance> |
32 | </Shape> |
33 | </Transform> |
34 | </Scene> |
35 | </X3D> |
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