X3D Model Documentation: BooleanTriggerPumpHouse.x3d

  1  <?xml version="1.0" encoding="UTF-8"?>
  2  <!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.3//EN" "https://www.web3d.org/specifications/x3d-3.3.dtd">
  3  <X3D profile='Interactive' version='3.3 xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-3.3.xsd'>
  4       <head>
  5            <meta name='titlecontent='BooleanTriggerPumpHouse.x3d'/>
  6            <meta name='descriptioncontent='A BooleanTrigger node initiates the pump house animation: select to start. This model shows a positive-displacement cylinder pump to emulate breakers surge, designed and built by David Packard.'/>
  7            <meta name='creatorcontent='Todd Gagnon and Mark A. Boyd'/>
  8            <meta name='translatorcontent='Xeena VRML importer, X3D-Edit 3.1, https://www.web3d.org/x3d/content/README.X3D-Edit.html'/>
  9            <meta name='createdcontent='8 June 1998'/>
 10            <meta name='translatedcontent='20 December 2002'/>
 11            <meta name='modifiedcontent='20 October 2019'/>
 12            <meta name='referencecontent='KelpTank.x3d'/>
 13            <meta name='referencecontent='https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/KelpForestExhibit/PumpHouse.x3d'/>
 14            <meta name='identifiercontent='https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter09EventUtilitiesScripting/BooleanTriggerPumpHouse.x3d'/>
 15            <meta name='generatorcontent='X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit'/>
 16            <meta name='generatorcontent='Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html'/>
 17            <meta name='licensecontent='../license.html'/>
 18       </head>
<!--

<!--
Event Graph ROUTE Table shows event connections.
-->

<!-- to top Index for DEF nodes: CylinderRod, PistonClock, PistonPath, PistonTransform, PumpHouseAppearance, PumpTouched, Rocker1Path, Rocker1Rotation, Rocker2Path, Rocker2Rotation, RockerArm1, RockerArm2, TriggerStart

Index for Viewpoint node: Viewpoint_1
-->
 19       <Scene>
 20            <WorldInfo title='BooleanTriggerPumpHouse.x3d'/>
 21            <Background skyColor='1 1 1'/>
 22            <Viewpoint description='select pump house to activateorientation='-0.969 0.239 0.056 0.13position='1.66 1.34 5.95'/>
 23            <Group>
 24                 <Transform scale='0.91 0.6 0.3translation='0.8 -0.65 0.5'>
 25                      <Shape>
 26                           <Appearance>
 27                                <Material diffuseColor='0.749 0.694 0.651'/>
 28                           </Appearance>
 29                           <Cylinder bottom='falsetop='false'/>
 30                      </Shape>
 31                 </Transform>
 32                 <Group>
 33                      <Shape>
 34 
                         <!-- Appearance PumpHouseAppearance is a DEF node that has 6 USE nodes: USE_1, USE_2, USE_3, USE_4, USE_5, USE_6 -->
                         <Appearance DEF='PumpHouseAppearance'>
 35                                <Material diffuseColor='0.82 0.78 0.74'/>
 36                           </Appearance>
 37                           <IndexedFaceSet coordIndex='0 1 5 4 -1 5 1 2 6 -1 6 2 3 7 -1 3 0 4 7 -1 1 12 13 2 -1 2 13 14 -1 12 15 16 13 -1 15 0 3 16 -1 16 3 17 -1 9 5 6 10 -1 8 9 10 11 -1 4 8 11 7 -1 4 5 9 8 -1 11 10 6 7 -1 3 2 14 17 -1 13 16 17 14 -1'>
 38                                <Coordinate point='0.0 0.0 0.0 2.0 0.0 0.0 2.0 1.75 0.0 0.0 1.75 0.0 0.625 0.75 0.0 1.0 0.75 0.0 1.0 1.6 0.0 0.625 1.6 0.0 0.625 0.75 -0.65 1.0 0.75 -0.65 1.0 1.6 -0.65 0.625 1.6 -0.65 2.0 0.0 -2.7 2.0 1.75 -2.7 2.0 2.5 -1.0 0.0 0.0 -2.7 0.0 1.75 -2.7 0.0 2.5 -1.0'/>
 39                           </IndexedFaceSet>
 40                      </Shape>
 41 
                    <!-- ROUTE information for PumpTouched node:  [from touchTime to TriggerStart.set_triggerTime ] -->
                    <TouchSensor DEF='PumpToucheddescription='touch to activate'/>
 42                 </Group>
 43            </Group>
 44            <Group>
 45                 <Transform scale='0.5 0.5 0.5translation='1.0 1.1 -1.5'>
 46 
                    <!-- ROUTE information for PistonTransform node:  [from PistonPath.value_changed to set_translation ] -->
                    <Transform DEF='PistonTransform'>
 47 
                         <!-- ROUTE information for PistonPath node:  [from PistonClock.fraction_changed to set_fraction ] [from value_changed to PistonTransform.set_translation ] -->
                         <PositionInterpolator DEF='PistonPathkey='0.0 0.3 0.32 0.5 0.75 1.0keyValue='-0.4 -2.3 4.0 -0.4 -1.5 4.0 -0.4 -1.5 4.0 -0.4 -2.3 4.0 -0.4 -3.3 4.0 -0.4 -2.3 4.0'/>
 48 
                         <!-- ROUTE information for PistonClock node:  [from TriggerStart.triggerTrue to enabled ] [from fraction_changed to PistonPath.set_fraction ] [from fraction_changed to Rocker1Path.set_fraction ] [from fraction_changed to Rocker1Rotation.set_fraction ] [from fraction_changed to Rocker2Path.set_fraction ] [from fraction_changed to Rocker2Rotation.set_fraction ] -->
                         <TimeSensor DEF='PistonClockcycleInterval='5.5enabled='falseloop='true'/>
 49 
                         <!-- ROUTE information for TriggerStart node:  [from PumpTouched.touchTime to set_triggerTime ] [from triggerTrue to PistonClock.enabled ] -->
                         <BooleanTrigger DEF='TriggerStart'/>
 50                           < ROUTE  fromNode='PumpTouched' fromField='touchTime' toNode='TriggerStart' toField='set_triggerTime'/>
 51                           < ROUTE  fromNode='TriggerStart' fromField='triggerTrue' toNode='PistonClock' toField='enabled'/>
 52                           < ROUTE  fromNode='PistonClock' fromField='fraction_changed' toNode='PistonPath' toField='set_fraction'/>
 53                           < ROUTE  fromNode='PistonPath' fromField='value_changed' toNode='PistonTransform' toField='set_translation'/>
 54                           <!-- remainder of pump assembly follows -->
 55                           <Transform scale='1.8 1.2 0.6translation='0.0 -0.2 0.0'>
 56                                <Shape>
 57                                     <Appearance>
 58                                          <Material diffuseColor='0.427 0.427 0.42'/>
 59                                     </Appearance>
 60                                     <Cylinder height='1.0radius='0.98'/>
 61                                </Shape>
 62                           </Transform>
 63 
                         <!-- Transform CylinderRod is a DEF node that has 1 USE node: USE_1 -->
                         <Transform DEF='CylinderRodrotation='0.0 0.0 -1.0 0.523599translation='-0.25 0.75 0.0'>
 64                                <Shape>
 65                                     <Appearance USE='PumpHouseAppearance'/>
 66                                     <Cylinder height='1.0radius='0.1'/>
 67                                </Shape>
 68                           </Transform>
 69                           <Transform rotation='0.0 0.0 1.0 1.047198translation='1.0 0.6 0.0'>
 70                                <Transform USE='CylinderRod'/>
 71                           </Transform>
 72                           <Transform translation='0.0 1.2 0.0'>
 73                                <Shape>
 74                                     <Appearance USE='PumpHouseAppearance'/>
 75                                     <Sphere radius='0.15'/>
 76                                </Shape>
 77                           </Transform>
 78 
                         <!-- ROUTE information for RockerArm1 node:  [from Rocker1Path.value_changed to set_translation ] [from Rocker1Rotation.value_changed to set_rotation ] -->
                         <Transform DEF='RockerArm1center='0.0 -0.4 0.0'>
 79                                <Shape>
 80                                     <Appearance USE='PumpHouseAppearance'/>
 81                                     <Cylinder height='1.8radius='0.1'/>
 82                                </Shape>
 83                                <Transform translation='0.0 0.95 0.0'>
 84                                     <Shape>
 85                                          <Appearance USE='PumpHouseAppearance'/>
 86                                          <Sphere radius='0.15'/>
 87                                     </Shape>
 88                                </Transform>
 89 
                              <!-- ROUTE information for Rocker1Path node:  [from PistonClock.fraction_changed to set_fraction ] [from value_changed to RockerArm1.set_translation ] -->
                              <PositionInterpolator DEF='Rocker1Pathkey='0.0 0.3 0.32 0.5 0.75 1.0keyValue='0.0 2.0 -0.25 0.0 1.8 -0.35 0.0 1.8 -0.35 0.0 2.0 -0.25 0.0 2.0 -0.12 0.0 2.0 -0.25'/>
 90 
                              <!-- ROUTE information for Rocker1Rotation node:  [from PistonClock.fraction_changed to set_fraction ] [from value_changed to RockerArm1.set_rotation ] -->
                              <OrientationInterpolator DEF='Rocker1Rotationkey='0.0 0.3 0.32 0.5 0.75 1.0keyValue='-1.0 0.0 0.0 0.523599 -1.0 0.0 0.0 1.0471976 -1.0 0.0 0.0 1.0471976 -1.0 0.0 0.0 0.523599 -1.0 0.0 0.0 0.2617994 -1.0 0.0 0.0 0.523599'/>
 91                           </Transform>
 92 
                         <!-- ROUTE information for RockerArm2 node:  [from Rocker2Path.value_changed to set_translation ] [from Rocker2Rotation.value_changed to set_rotation ] -->
                         <Transform DEF='RockerArm2center='0.0 0.7 0.0'>
 93                                <Shape>
 94                                     <Appearance USE='PumpHouseAppearance'/>
 95                                     <Cylinder height='1.8radius='0.1'/>
 96                                </Shape>
 97                                <Transform translation='0.0 -0.95 0.0'>
 98                                     <Shape>
 99                                          <Appearance USE='PumpHouseAppearance'/>
100                                          <Sphere radius='0.15'/>
101                                     </Shape>
102                                </Transform>
103 
                              <!-- ROUTE information for Rocker2Path node:  [from PistonClock.fraction_changed to set_fraction ] [from value_changed to RockerArm2.set_translation ] -->
                              <PositionInterpolator DEF='Rocker2Pathkey='0.0 0.3 0.32 0.5 0.75 1.0keyValue='0.0 1.95 -1.0 0.0 1.2 -1.6 0.0 1.2 -1.6 0.0 1.95 -1.0 0.0 2.2 -0.65 0.0 1.95 -1.0'/>
104 
                              <!-- ROUTE information for Rocker2Rotation node:  [from PistonClock.fraction_changed to set_fraction ] [from value_changed to RockerArm2.set_rotation ] -->
                              <OrientationInterpolator DEF='Rocker2Rotationkey='0.0 0.3 0.32 0.5 0.75 1.0keyValue='1.0 0.0 0.0 0.523599 1.0 0.0 0.0 0.4 1.0 0.0 0.0 0.4 1.0 0.0 0.0 0.523599 1.0 0.0 0.0 1.570796 1.0 0.0 0.0 0.523599'/>
105                           </Transform>
106                      </Transform>
107                 </Transform>
108            </Group>
109            < ROUTE  fromNode='PistonClock' fromField='fraction_changed' toNode='Rocker1Path' toField='set_fraction'/>
110            < ROUTE  fromNode='Rocker1Path' fromField='value_changed' toNode='RockerArm1' toField='set_translation'/>
111            < ROUTE  fromNode='PistonClock' fromField='fraction_changed' toNode='Rocker1Rotation' toField='set_fraction'/>
112            < ROUTE  fromNode='Rocker1Rotation' fromField='value_changed' toNode='RockerArm1' toField='set_rotation'/>
113            < ROUTE  fromNode='PistonClock' fromField='fraction_changed' toNode='Rocker2Path' toField='set_fraction'/>
114            < ROUTE  fromNode='Rocker2Path' fromField='value_changed' toNode='RockerArm2' toField='set_translation'/>
115            < ROUTE  fromNode='PistonClock' fromField='fraction_changed' toNode='Rocker2Rotation' toField='set_fraction'/>
116            < ROUTE  fromNode='Rocker2Rotation' fromField='value_changed' toNode='RockerArm2' toField='set_rotation'/>
117       </Scene>
118  </X3D>
<!--

<!--
Event Graph ROUTE Table shows event connections.
-->

<!-- to top Index for DEF nodes: CylinderRod, PistonClock, PistonPath, PistonTransform, PumpHouseAppearance, PumpTouched, Rocker1Path, Rocker1Rotation, Rocker2Path, Rocker2Rotation, RockerArm1, RockerArm2, TriggerStart

Index for Viewpoint node: Viewpoint_1
-->
X3D Tooltips element index: Appearance, Background, BooleanTrigger, Coordinate, Cylinder, Group, head, IndexedFaceSet, Material, meta, OrientationInterpolator, PositionInterpolator, ROUTE, Scene, Shape, Sphere, TimeSensor, TouchSensor, Transform, Viewpoint, WorldInfo, X3D, accessType and type, XML data types, field types

Event Graph ROUTE Table entries with 12 ROUTE connections total, showing X3D event-model relationships for this scene.

Each row shows an event cascade that may occur during a single timestamp interval between frame renderings, as part of the X3D execution model.

PumpTouched
TouchSensor
touchTime
SFTime

ROUTE
event to
(1)
TriggerStart
BooleanTrigger
set_triggerTime
SFTime
then
 
 
 
TriggerStart
BooleanTrigger
triggerTrue
SFBool

ROUTE
event to
(2)
PistonClock
TimeSensor
enabled
SFBool
then
 
 
 
PistonClock
TimeSensor
fraction_changed
SFFloat

ROUTE
event to
(3)
PistonPath
PositionInterpolator
set_fraction
SFFloat
then
 
 
 
PistonPath
PositionInterpolator
value_changed
SFVec3f

ROUTE
event to
(4)
PistonTransform
Transform
set_translation
SFVec3f
  then
 
 
 
PistonClock
TimeSensor
fraction_changed
SFFloat

ROUTE
event to
(3)
Rocker1Path
PositionInterpolator
set_fraction
SFFloat
then
 
 
 
Rocker1Path
PositionInterpolator
value_changed
SFVec3f

ROUTE
event to
(4)
RockerArm1
Transform
set_translation
SFVec3f
  then
 
 
 
PistonClock
TimeSensor
fraction_changed
SFFloat

ROUTE
event to
(3)
Rocker1Rotation
OrientationInterpolator
set_fraction
SFFloat
then
 
 
 
Rocker1Rotation
OrientationInterpolator
value_changed
SFRotation

ROUTE
event to
(4)
RockerArm1
Transform
set_rotation
SFRotation
  then
 
 
 
PistonClock
TimeSensor
fraction_changed
SFFloat

ROUTE
event to
(3)
Rocker2Path
PositionInterpolator
set_fraction
SFFloat
then
 
 
 
Rocker2Path
PositionInterpolator
value_changed
SFVec3f

ROUTE
event to
(4)
RockerArm2
Transform
set_translation
SFVec3f
  then
 
 
 
PistonClock
TimeSensor
fraction_changed
SFFloat

ROUTE
event to
(3)
Rocker2Rotation
OrientationInterpolator
set_fraction
SFFloat
then
 
 
 
Rocker2Rotation
OrientationInterpolator
value_changed
SFRotation

ROUTE
event to
(4)
RockerArm2
Transform
set_rotation
SFRotation

Additional guidance on X3D animation can be found in the 10-Step Animation Design Process and Event Tracing hint sheets. Have fun with X3D! 😀

-->
<!-- Online at
https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter09EventUtilitiesScripting/BooleanTriggerPumpHouseIndex.html -->
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<!-- Color legend: X3D terminology <X3dNode DEF='idName' field='value'/> matches XML terminology <XmlElement DEF='idName' attribute='value'/>
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