<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.3//EN" "https://www.web3d.org/specifications/x3d-3.3.dtd">
<X3D profile='Immersive'
version='3.3'
xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance'
xsd:noNamespaceSchemaLocation
='
https://www.web3d.org/specifications/x3d-3.3.xsd
'
>
<head>
</head>
<!--
<!--
Index for DEF node:
Light
-->
<Scene>
<WorldInfo info='"Model of lights on top floor of the Monterey Bay Aquarium Kelp Forest DTG of last updated: 031200Jun98 Added: Updated: lifted first two lights a bit since I missed them in 1.3 Modeled by: Todd Gagnon and Mark A. Boyd"' title='externalLights1.4.wrl'/>
<Group>
<Transform translation='0.0 2.08 -8.25'>
</Transform>
<Transform rotation='0.0 1.0 0.0 -0.7' translation='8.75 2.08 -6.25'>
</Transform>
<Transform rotation='0.0 1.0 0.0 3.14' translation='6.25 2.08 3.25'>
</Transform>
<Transform rotation='0.0 1.0 0.0 2.35' translation='2.5 2.08 1.3'>
</Transform>
<Transform rotation='0.0 1.0 0.0 -2.35' translation='-2.5 2.08 1.3'>
</Transform>
<Transform rotation='0.0 1.0 0.0 3.14' translation='-6.25 2.08 3.25'>
</Transform>
<Transform rotation='0.0 1.0 0.0 2.4' translation='-9.25 2.08 1.65'>
</Transform>
<Transform rotation='0.0 1.0 0.0 0.8' translation='-7.75 2.08 -6.25'>
</Transform>
</Group>
</Scene>
</X3D>
<!--
<!--
Index for DEF node:
Light
-->
-->
<!--
Online at
https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/KelpForestExhibit/KelpTankExternalLightsIndex.html
-->
<!--
Version control at
https://sourceforge.net/p/x3d/code/HEAD/tree/www.web3d.org/x3d/content/examples/X3dForWebAuthors/KelpForestExhibit/KelpTankExternalLights.x3d
-->
<!--
Color legend: X3D terminology
<X3dNode
DEF='idName' field='value'/>
matches XML terminology
<XmlElement
DEF='idName' attribute='value'/>
(Light-blue background: event-based behavior node or statement)
(Grey background inside box: inserted documentation)
(Magenta background: X3D Extensibility)
-->
<!--
For additional help information about X3D scenes, please see X3D Tooltips, X3D Resources, and X3D Scene Authoring Hints.
-->