1 |
<?xml version="1.0" encoding="UTF-8"?>
|
2 |
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.2//EN" "https://www.web3d.org/specifications/x3d-3.2.dtd">
|
3 | <X3D profile='Immersive' version='3.2' xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-3.2.xsd'> |
4 | <head> |
5 | <meta name='title' content='MaterialExample.x3d'/> |
6 | <meta name='description' content='Material node example for X3D-Edit MaterialEditor, which uses Scene Access Interface (SAI) externally to select/deselect different shapes, axes and lights while modifying Material values.'/> |
7 | <meta name='creator' content='Don Brutzman'/> |
8 | <meta name='created' content='17 December 2006'/> |
9 | <meta name='modified' content='20 October 2019'/> |
10 | <meta name='subject' content='X3D-Edit example'/> |
11 | <meta name='identifier' content='https://www.web3d.org/x3d/content/examples/Basic/development/MaterialExample.x3d'/> |
12 | <meta name='reference' content='src/www.web3d.org/x3d/tools/X3dEdit3.3/X3D/src/org/web3d/x3d/templates/MaterialExample.x3d'/> |
13 | <meta name='generator' content='X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit'/> |
14 | <meta name='license' content='../license.html'/> |
15 | </head> |
16 | <Scene> |
17 | <WorldInfo title='MaterialExample.x3d'/> |
18 | <Viewpoint DEF='ViewpointNode' description='default' position='0 0 4'/> |
19 | <NavigationInfo headlight='false' type='"EXAMINE"'/> |
20 | <Background DEF='BackgroundNode'/> |
21 | <DirectionalLight DEF='DirectionalLightNode' direction='-0.707 0 -0.707'/> |
22 | <Shape DEF='ShapeNode'> |
23 | <Sphere/> |
24 | <Appearance> |
25 | <Material DEF='MaterialNode'/> |
26 | </Appearance> |
27 | </Shape> |
28 | <Switch DEF='AxesSwitch' whichChoice='0'> |
29 | <Group> |
30 | <Group DEF='xAxis'> |
31 | <Shape> |
32 | <IndexedLineSet coordIndex='0 1'> |
33 | <Coordinate point='0 0 0 1.25 0 0'/> |
34 | </IndexedLineSet> |
35 |
<!-- Appearance
AppearanceRed is a DEF node that has 1 USE node: USE_1 -->
<Appearance DEF='AppearanceRed'> |
36 | <Material diffuseColor='0 0 0' emissiveColor='0.8 0 0'/> |
37 | </Appearance> |
38 | </Shape> |
39 | <Transform translation='1.4 0 0'> |
40 | <Billboard> |
41 | <Shape> |
42 | <Text string='"x"'> |
43 |
<!-- FontStyle
LabelStyle is a DEF node that has 2 USE nodes: USE_1, USE_2 --> <FontStyle DEF='LabelStyle' justify='"MIDDLE" "MIDDLE"' size='0.3'/> |
44 | </Text> |
45 | <Appearance USE='AppearanceRed'/> |
46 | </Shape> |
47 | </Billboard> |
48 | </Transform> |
49 | </Group> |
50 | <Group DEF='yAxis'> |
51 | <Shape> |
52 | <IndexedLineSet coordIndex='0 1'> |
53 | <Coordinate point='0 0 0 0 1.25 0'/> |
54 | </IndexedLineSet> |
55 |
<!-- Appearance
AppearanceGreen is a DEF node that has 1 USE node: USE_1 -->
<Appearance DEF='AppearanceGreen'> |
56 | <Material diffuseColor='0 0 0' emissiveColor='0 0.8 0'/> |
57 | </Appearance> |
58 | </Shape> |
59 | <Transform translation='0 1.4 0'> |
60 | <Billboard axisOfRotation='0 0 0'> |
61 | <Shape> |
62 | <Text string='"y"'> |
63 | <FontStyle USE='LabelStyle'/> |
64 | </Text> |
65 | <Appearance USE='AppearanceGreen'/> |
66 | </Shape> |
67 | </Billboard> |
68 | </Transform> |
69 | </Group> |
70 | <Group DEF='zAxis'> |
71 | <Shape> |
72 | <IndexedLineSet coordIndex='0 1'> |
73 | <Coordinate point='0 0 0 0 0 1.25'/> |
74 | </IndexedLineSet> |
75 |
<!-- Appearance
AppearanceBlue is a DEF node that has 1 USE node: USE_1 -->
<Appearance DEF='AppearanceBlue'> |
76 | <Material diffuseColor='0 0 0' emissiveColor='0 0 0.8'/> |
77 | </Appearance> |
78 | </Shape> |
79 | <Transform translation='0 0 1.4'> |
80 | <Billboard axisOfRotation='0 0 0'> |
81 | <Shape> |
82 | <Text string='"z"'> |
83 | <FontStyle USE='LabelStyle'/> |
84 | </Text> |
85 | <Appearance USE='AppearanceBlue'/> |
86 | </Shape> |
87 | </Billboard> |
88 | </Transform> |
89 | </Group> |
90 | </Group> |
91 | </Switch> |
92 | <Switch DEF='LightDirectionVectorSwitch' whichChoice='0'> |
93 | <Transform scale='1.25 1.25 1.25'> |
94 | <Shape> |
95 | <IndexedLineSet coordIndex='0 1'> |
96 | <!-- negate direction-vector values so that line approaches from light direction towards origin --> |
97 | <Coordinate DEF='LightDirectionCoordinateNode' point='0.707 0 0.707 0 0 0'/> |
98 | </IndexedLineSet> |
99 | <Appearance> |
100 | <Material DEF='LightDirectionLineMaterial' diffuseColor='0 0 0' emissiveColor='1 1 1'/> |
101 | </Appearance> |
102 | </Shape> |
103 | </Transform> |
104 | </Switch> |
105 | </Scene> |
106 | </X3D> |
<!--
Color legend: X3D terminology
<X3dNode
DEF='idName' field='value'/>
matches XML terminology
<XmlElement
DEF='idName' attribute='value'/>
(Light-blue background: event-based behavior node or statement)
(Grey background inside box: inserted documentation)
(Magenta background: X3D Extensibility)
-->
<!-- For additional help information about X3D scenes, please see X3D Tooltips, X3D Resources, and X3D Scene Authoring Hints. -->