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Class Summary
Class |
Description |
ComposedTexture3D |
ComposedTexture3D defines a 3D image-based texture map as a collection of 2D texture sources at various depths.
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ImageTexture3D |
ImageTexture3D defines a 3D image-based texture map by specifying a single image file that contains complete 3D data.
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PixelTexture3D |
PixelTexture3D defines a 3D image-based texture map as an explicit array of pixel values (image field).
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TextureCoordinate3D |
TextureCoordinate3D specifies a set of 3D texture coordinates used by vertex-based geometry nodes (such as IndexedFaceSet or ElevationGrid) to map 3D textures to vertices.
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TextureCoordinate4D |
TextureCoordinate4D specifies a set of 4D (homogeneous 3D) texture coordinates used by vertex-based geometry nodes (such as IndexedFaceSet or ElevationGrid) to map 3D textures to vertices.
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TextureTransform3D |
TextureTransform3D applies a 3D transformation to texture coordinates.
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TextureTransformMatrix3D |
TextureTransformMatrix3D applies a 3D transformation to texture coordinates.
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