Jan 05, 2009
The Edusim project is bringing 3D virtual learning environments into the classroom by leveraging Open source Cobalt and the classroom interactive whiteboard for direct manipulation of 3D virtual learning worlds. Edusim is a slimmed down verion of the core Open Cobalt Metaverse Project. Cobalt - Edusim is a 3D multi-user virtual world platform and authoring toolkit intended for your classroom interactive whiteboard (but equally powerful on the students laptop or desktop computers !). Cobalt - Edusim has been tested and works on the Smartboard, Activeboard, Interwriter, Polyvision, Mimio, eBeam, and even the Wiimote Whiteboard. Edusim is extendable allowing multiple classrooms to connect their interactive whiteboards for collaborative learning session.
Dec 10, 2008
SenseGraphics is proud to announce the availability of SenseGraphics H3DAPI version 2.0. SenseGraphics H3DAPI is used for the development of simulator- and other multi-modal applications using force-feedback devices from SensAble, ForceDimension, Moog and Novint. Since its introduction to the public in 2005, the H3DAPI has been used by companies, universities and research institutes to create or add the simulation of touch to their applications. Built on the industry standards OpenGL and X3D, H3DAPI enables rapid application development using X3D and Python alone. More major projects have been developed by extending H3DAPI capabilities with C++. The improved H3DAPI 2.0 now builds on the haptics engine HAPI which grants users more freedom and control in haptics rendering. Users can choose from more haptics renderers, including SensAbleâ s OpenHaptics, Chai3D, and H3D point and sphere-based renderers.
Dec 03, 2008
Web3D Consortium is announcing its first SIGGRAPH Asia 2008 participation (Dec 10-13) in Singapore.
Web3D Consortium will extend the horizons of innovation and excellence in 3D graphics to the Asian community. This year the consortium celebrates its 10th anniversary with a bigger presence in the 3D graphics industry. Visit them in the Machinima Booth #D12 and see the progress of this evolving standard and X3D/VRML innovations. While in Singapore Web Consortium will also be presenting at VRCAI 2008, National University of Singapore, Nanyang Technological University and Machinima Symposium.
Come visit us in Singapore and find out how you can use X3D for your real-time 3D graphics needs! A week full of events showcasing X3D technology.
VRCAI - Dec 8-9
NUS and NTU - Dec 9
SIGGRAPH Asia conference - Dec 10-13 - Booth #D12
SIGGRAPGH Asia Web3D Tech Talk = Dec 11, 4:00 to 6:00 PM
SIGGRAPH Asia Tutorial ”X3D for Authors” - Dec 13 - 1:00 to 4:00 PM
Machinima Symposium - Dec 13 - 10:00 AM to 12:00 Noon
Nov 21, 2008
14th International Symposium on 3D Web Technology
June 16 - 17, 2009 hosted by Fraunhofer IGD, Darmstadt, Germany - Sponsored by ACM SIGGRAPH -In cooperation with Eurographics and Web3D Consortium.
The annual Web3D Symposium is a major event, which unites researchers, developers, experimenters, and content creators in a dynamic learning environment. Attendees share and explore methods of using, enhancing, and creating new 3D web and multimedia technologies, such as X3D, VRML, COLLADA, Croquet, MPEG4, Java3D, and Canvas3D.
The symposium will also address new trends such as interactive 3D graphics applications on mobile devices. Authors are invited to submit their work (short or full papers) for review by the international Program Committee. Both research and applications papers are of interest to Web3D 2009. The papers must be innovative and contribute to the advancement of 3D multimedia technologies on the web.
Topics of interest include but are not limited to:
• Interactive 3D graphics and immersive systems for servers, desktop and thin clients
• High-performance 3D graphics for Virtual Worlds, Massively multiplayer online game (MMO) environments, Mixed and Augmented Reality, and interactive on-line gaming
• Animated humanoids and complex reactive characters
• Integration and interoperation between 3D documents and web/multimedia technologies, including the Semantic Web
• Methods for modeling and rendering complex geometry, structures and behaviors
• User-interface paradigms and interaction methods for real-time 3D graphics and virtual environments
• Innovative 3D web applications in industry, science, medicine, culture, cultural heritage, entertainment and education
• Novel 3D content creation technologies and tools – including both on-line and off-line content creation
• Interactive 3D graphics for mobile devices like Smartphones, PDAs and UMPCs
• X3D Earth and geospatial applications, including interoperability with Open Geospatial Consortium standards
Authors are invited to submit full papers of up to 9 pages (including figures and references) or short papers of up to 4 pages (including figures and references) in PDF format via the Symposium Submission Site. Papers must be formatted using the document templates for conferences sponsored by ACM SIGGRAPH. After acceptance, the final revised paper is required also in camera-ready electronic form. Accepted papers will appear in the Symposium Proceedings, published by ACM Press.
Information and questions can be sent to Program Chair.
Schedule
Full Paper submission deadline: March 22, 2009
Short Paper submission deadline: March 22, 2009
Tutorial proposals deadline: March 22, 2009
General Chairs: Dieter Fellner, Ph.D. TU Darmstadt, Fraunhofer IGD and Alexei Sourin, Ph.D. Nanyang Technological University
Program Chairs: Johannes Behr, Ph.D.Fraunhofer IGD and Krzysztof Walczak, Ph.D. Poznan University of
Nov 19, 2008
This book is devoted to both SVG and X3D as a new and universal means of visualizing information. It presents the state-of-the-art research emerging in this novel area and introduces SVG and X3D fundamentals and leading authoring tools. The key topics covered include: - The foundations of SVG and X3D - Data, information, knowledge and network visualization - Advanced and distributed user interfaces - Visualizing metadata and the Semantic Web - Visual interfaces to Web services - New trends and paradigms in publishing and Interactive TV - Displaying geographically referenced data and chemical structures - Advanced use of Adobe Illustrator and X3D-Edit authoring tools This book will be essential reading not only for researchers, Web developers and graduate students but also for undergraduates and everyone who is interested in using the next-generation computer graphics on their websites.