[Source] preparing to add Projective Texture Mapping capability to XJ3D

Alan Hudson alan at shapeways.com
Thu Feb 14 14:18:18 PST 2013


On 2/14/2013 2:12 PM, Don Brutzman wrote:
> Thanks for your note Kwan-Hee Yoo.  Very happy to hear about your 
> planned progress!
>
> We keep all of our information about checking out and compiling the 
> NPS branch of Xj3D at
> https://savage.nps.edu/Savage/developers.html#Xj3D
>
> I have copied Hyokwang Lee who performs this build, and also 
> co-developer Terry Norbraten.
>
> Looking ahead, it is probably now time to create developmental 
> versions of the X3D v3.4 doctype and schema.  I will look back to your 
> message last summer that proposed PTM definitions for the schema.
>
> If you want to have a teleconference session about this, we will be 
> happy to do so.
>
> Looking forward to further progress together.
>
>
> On 2/13/2013 10:42 PM, Kwan-Hee Yoo wrote:
>> Dear Prof. Don
>>
>> This is Kwan-Hee Yoo.
>> I am ready to develop projective texture mapping using Xj3D source.
>> Current, I downloaded Xj3D source from WebSite which is given by you.
>>
>> As you know, I will have to update X3D parser in order to add projective
>> texture mapping function into Xj3D.
>> However, I cannot catch JAVA source files not X3D.*.jar which is 
>> created by
>> JAVA interpretation from the java source.
>>

Why would you need to update the parser to add a new set of nodes? Is 
there new proposed syntax for X3D 3.4?


-- 
Alan Hudson, Director 3D Tools
www.shapeways.com




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