[X3D-Public] Fwd: OnLive One Step Closer [ death of 3D web? ]

John Carlson john.carlson3 at sbcglobal.net
Thu Dec 31 17:35:05 PST 2009


I think the "danger" is that the dominant network protocol will become proprietary (whatever OnLive proposes).  It's yet another way to have an extremely thin client which pushes the technology to the servers.  Plus, most of the state and the software will be moved to the server, instead of having today's Ajax clients.  That's got to get some people interested.  If you watch the video, they are proposing to use GPUs on the servers, so that thin clients can have all the marvelous rendering todays desktop machines have.

John
On Dec 31, 2009, at 1:39 PM, Len Bullard wrote:

> Yet another thing.  Better than the last thing?
>  
> AFAIK:  as long as any system has the financial energy, it lives.    No systems are really threatening other systems in this market space.   It doesn’t seem to sustain dominant entities in the processor business.  For that reason, X3D is a language spec and as long as I can find any entity that plays it, it is simply a matter of distribution after that.    HTML5/X3D in the browser will ensure another evolutionary cycle in our application of the language family both making new content and repurposing our libraries for a new potential level of one-click away integration.
>  
> X3D is not THE 3D web.  The 3D Web is a lot of different systems each doing something in it’s niche for enough users to keep it alive.   3D web systems ONLY have supporters. J
>  
> len
>  
> -----Original Message-----
> From: x3d-public-bounces at web3d.org [mailto:x3d-public-bounces at web3d.org] On Behalf Of Russ Kinter
> 
> I have to admit I don’t understand how it works, but I’ll stick my neck out anyway and ask a bunch of questions:
> Can I make my own and display my own content with OnLive?

I assume that you can host your content with OnLive, and you keep your rights to the software, since it doesn't leave the OnLive servers (assuming they have good security).
> Can I convert other formats to OnLive?

My guess is that anything that can be converted to digital video can be supported by OnLive.  It's mostly a video compression/networking technology.  That's what I got from watching part of the video.

This is essentially a DRM solution.   I think the image understanding folks are getting to the point (building models from multiple photos) where even 3D models of video can be constructed--so the success of this technology may be limited.

>  
> I think those questions would begin to establish whether danger is eminent.
>  
> Russ Kinter
> From: x3d-public-bounces at web3d.org [mailto:x3d-public-bounces at web3d.org] On Behalf Of John Carlson
> Sent: Wednesday, December 30, 2009 9:39 PM
> To: X3D Graphics public mailing list
> Subject: [X3D-Public] Fwd: OnLive One Step Closer [ death of 3D web? ]
>  
> The end of the 3D Web?
>  
> Begin forwarded message:
> 
> 
> Date: December 29, 2009 11:10:00 PM PST
> Subject: OnLive One Step Closer
> Source: Slashdot
> Author: Soulskill
> 
> 
> hysma writes "It looks like OnLive, the remote gaming system that streams HD video over the Internet, is one step closer to becoming reality, according to an article on DSL Reports in response to a lengthy video presentation by founder & CEO Steve Perlman at Columbia University. Perlman demonstrated the UI, spectating, using the service on an iPhone, and other features."
> 
> 
> Read more of this story at Slashdot.
> 
>  

-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://web3d.org/pipermail/x3d-public_web3d.org/attachments/20091231/6b7257e0/attachment.html>


More information about the X3D-Public mailing list