[X3D-Public] x3dom announcment
johannes.behr at igd.fraunhofer.de
Fri Nov 6 11:54:39 PST 2009
> I feel like this may be what many of us were hoping for to happen.
> Basically a way to integrate 3d content into html-world, but without
> being limited, staying with x3d in the back and as an option to use
> native x3d players when needed.
> Is there any info on how to actually start using this? I browsed
> the pages some time ago, but could not find how to start. The examples
> all opened in some flash windows, so the underlying source was not
Sorry. We had some problems with the popup-code and removed it.
It opens a new page now and you can easily look at the source-code
with "View Source".
> purely a technology how to leverage on the built-in 3d interface of
You just need one extra line somewhere in your (X)html page:
Everything else will be done automatically. All you deal with is
the X3D-content. This is importent since we will change some of
A full example (with CCS style) looks like this:
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd
<link rel="stylesheet" type="text/css" href="http://x3dom.org/x3dom/release/x3dom.css
namespace" showStat="false" showLog="false" x="0px" y="0px"
width="400px" height="400px" altImg="helloX3D-alt.png">
<Viewpoint position='0 0 10' />
<Material diffuseColor='0.603 0.894 0.909' />
Just open the attached file in your webGL-enabled FireFox or WebKit
(more info on the browser support: http://www.x3dom.org/?page_id=9)
More info about the CSS-styling will be on the web-page
> Cheers, Lars.
> X3D-Public mailing list
> X3D-Public at web3d.org
Dr. Johannes Behr
Leiter Projektbereich VR
Fraunhofer-Institut für Graphische Datenverarbeitung IGD
Fraunhoferstr. 5 | 64283 Darmstadt | Germany
Tel +49 6151 155-510 | Fax +49 6151 155-196
johannes.behr at igd.fraunhofer.de | www.igd.fraunhofer.de
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