[X3D-Public] Announcement: view3dscene 3.6.0

Michalis Kamburelis michalis.kambi at gmail.com
Sun Aug 8 03:25:42 PDT 2010


Hi,

New release of view3dscene 3.6.0 (an open-source VRML/X3D browser
developed along with my game engine) is available from the usual page:

  http://vrmlengine.sourceforge.net/view3dscene.php

The main feature of this release are improvements to the shadow maps
extensions, as presented at Web3D 2010. A complete, up-to-date
documentation of the extensions is on

http://vrmlengine.sourceforge.net/kambi_vrml_extensions.php#section_ext_shadow_maps

In particular, an ultra-simple method to activate shadows, asked for
during Web3D 2010, is also implemented: trivial "shadows" field at the
light source (SFBool, default FALSE, set to TRUE to cast shadows on
everything). Yes, after implementing it I definitely agree that this is
a nice simplification for authors, and it works good enough in simple
scenes --- I should have thought about it from the beginning :)

BTW, my paper and slides from Web3D 2010 talk are available:
  http://vrmlengine.sourceforge.net/shadow_maps_x3d_slides.pdf
  http://vrmlengine.sourceforge.net/shadow_maps_x3d.pdf

See also main engine page http://vrmlengine.sourceforge.net/ for a
slightly larger news description.

Have fun :),
Michalis



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