[X3D-Public] XMPP or not XMPP
Sven-Erik.Tiberg at ltu.se
Fri Sep 3 06:12:27 PDT 2010
Just had a look at strophe examples, and what did I found, it starts with loading jquery.min.js from http://ajax.goggleapis.com/ajax/libs/jquery/1.2.6/
Seems that Strophe are running on top of ajax. ;)
From: Tom Sparks [mailto:tom_a_sparks at yahoo.com.au]
Sent: den 1 september 2010 12:28
To: 'Tony Parisi'; x3d-public at web3d.org; Sven-Erik Tiberg
Subject: Re: [X3D-Public] XMPP or not XMPP
--- On Wed, 1/9/10, Sven-Erik Tiberg <Sven-Erik.Tiberg at ltu.se> wrote:
Watching an interesting video at http://www.infoq.com/presentations/Real-Time-Web-with-XMPP about XMPP in practice and using the Strophe http://code.stanziq.com/strophe/ js and C lib for event driven XMPP handler.
Do you think that all X3D browsers could handle the Strophe.js scripts? That would be something :)
Second I think that zlib could be involved in the transport of XMPP packages witch could be used to compact the messages and probably do some encryption on them but I'm not at all shure about this.
On server / broker side they seem to use ejabberd in the presentation mentioned above, if so ejabberd are based in erlang that was constructed for telphone connections handling by ericsson and it's very fast in handling connections.
Have a question, what form would be preferable for floating numerical data to be transport by using f.ex. XMPP?
my feeling is models/textures are send by a standard http server (eg: LAMP), XMPP sends DIS-XML
Light travels faster then sound, which is why some people appear bright, until you hear them speak
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