[X3D-Public] Fwd: Re: [X3D] X3D HTML5meetingdiscussions:Declarative 3D interest group at W3C

Len Bullard cbullard at hiwaay.net
Tue Jan 4 05:34:07 PST 2011


The dream?  I dunno.  I just needed something to decorate songs. :)

It can be done with or without standards for 3D.  This is purely a market to
customer challenge.  For this kind of application, X3D is in no way
deficient.

The VRML design is resilient as evidenced by the reincorporation of it in
every new proposed design-cum-standard.   Discussions of strengths enhance
resiliency.  

X3D works today if you have the chops to build with it.  Daunting, but for
sampling to video, worth the time and cheap say FREE.

XML3D is where VRML 1.0 was when the Intervista browser was created.
Whatever advantages accrue to the code base, they have to ultimately be
realized in applications used by the workforce or they are hobbyist
technology.  The bet this time is direct browser rendering ensures that the
engines required (debate plugins but demonstrably, they work) can be more
universal (standard) and less maintenance prone therefore will be used by
the class of users who can use them:  app builders.  Not Joe Homepage.  He
uses what app builders build.

The history of 3D on the web is those apps don't get built.  Here is a
failure of imagination.  XTraNormal took a similar environment, added
reasonable text to voice, used a gestural library, a drag and drop and
created a pop phenomenon, thus, winning on the street.

Instead, 3D is in web standards hell.

len

-----Original Message-----
From: GLG [mailto:info at 3dnetproductions.com] 
Sent: Tuesday, January 04, 2011 1:45 AM
To: 'Len Bullard'
Cc: 'Philipp Slusallek'; 'Joe D Williams'; 'Chris Marrin';
x3d-public at web3d.org
Subject: RE: [X3D-Public] Fwd: Re: [X3D] X3D
HTML5meetingdiscussions:Declarative 3D interest group at W3C

Len wrote;
>model (eg, XtraNormal, Jing, YouTube, etc.)  A services
>model for any of
>these technologies relies on content builders creating
>libraries of
>reusuable parts but this as a content requirement doesn't
>require a standard
>as it does an integrated builder system that is easy to use
>and compose.
>IOW, YouTube has a format standard:  MP4.


Building point and click persistent scenes/worlds seems very
close here. It is not difficult to imagine web only
interfaces to this, even using just primitives, and
supported by SQL back-ends in a manner akin to SL. It looks
like all of the parts are there or will be. It is only a
matter of putting it together and I suspect many will do,
thus turning the web into the giant virtual space we've been
waiting for. At the very least, the potential for this is
enormous. Maybe year 2012 (or 2013 who knows) would be the
year when it reaches critical mass and the web finally turns
3D. Reality is made of dreams like this. This dream I'm
really starting to believe in.

Cheers,
Lauren  




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