[X3D-Public] Export to X3D updated in new Blender version 2.56 beta

Len Bullard cbullard at hiwaay.net
Tue Jan 4 13:27:23 PST 2011


Like early VRML.  Good samples.  Most of the primitives.

 

The page is using your applet to play conformant X3D exported for Blender,
correct?

 

Thanks for the links.  Last I looked at Blender, it was powerful model
builder but expected a lot of math-level competence.  Math-level competence
is a barrier to Joe Homepage adoption although in a value-add market such as
XtraNormal has with their libraries, it's not a barrier to adoption.

 

len

 

-----Original Message-----
From: x3d-public-bounces at web3d.org [mailto:x3d-public-bounces at web3d.org] On
Behalf Of JOHN COADY
Sent: Monday, January 03, 2011 2:15 PM
To: x3d-public at web3d.org
Subject: [X3D-Public] Export to X3D updated in new Blender version 2.56 beta

 

Blender just released version 2.56 beta which contains a number of bug fixes
in the Export to X3D functionality. Here is a link to some sample blender
models that were exported to X3D. Just click on the SampleX buttons to view
the 3D content.

 

http://dl.dropbox.com/u/5095342/web3d/web16.html

 

Additional samples can be found at this site. Sample16 to Sample24 were
exported from blender.

 

http://dl.dropbox.com/u/5095342/Xj3DApplet/rc1_pack200/3DGallery.html

 

It is expected that the next release of Blender will be a non-beta version,
so if anyone comes across any bugs in the Export to X3D functionality,
please report the bug so that it can be fixed before the next release.

 

You can get the latest version of blender here.

 

http://www.blender.org/development/release-logs/blender-254-beta/

 

and one of the best tutorials on getting started with the new blender can be
found here. The video tutorials are quite good.

 

http://gryllus.net/Blender/3D.html

 

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