[X3D-Public] Why X3D 3.3 changes the default values of beamWidth and cutOffAngle

Michalis Kamburelis michalis.kambi at gmail.com
Sat Jan 28 05:03:08 PST 2012

Michalis Kamburelis wrote:
> I was looking at the draft of X3D 3.3 specification, and noticed a
> change to the default SpotLight.beamWidth and cutOffAngle.

No answer for a week, so I submitted spec comment about this :)
I really hope this will get some attention --- SpotLight is quite often 
used, I would hate to see it's behavior broken (incompatible) in X3D 3.3.


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