[X3D-Public] What is the behavior of Touch/Drag sensors when occluded?
Dave A
dave at realmofconcepts.com
Sat May 12 00:15:20 PDT 2012
Let's say you have an object that has a TouchSensor on it. It happens to
be behind a (let's say) semi-transparent object. Maybe that material has
a texture that looks like chain-link fence or maybe it's a window.
Should I be able to touch it?
I don't see anything in the spec that really addresses this.
What I would hope for in a knee-jerk way is, it would let me pick
'through' transparent textures. But I realize this is a dicey
proposition to make a blanket rule.
So my next thought is that it would let me pick through anything that
doesn't also have a sensor like that on it. But again, easy to find
examples of why that's not good.
So ultimately, what I expect, is some sort of boolean or node or
something that says 'ignore for picking' or something to that effect.
Anyone know if Contact has such an option?
Dave A
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