[X3D-Public] [x3dom-developers] initial X3D JSON conversion support using X3dToJson.xslt
newsletter at wildpeaks.fr
Mon Oct 13 04:59:07 PDT 2014
> Well. The question is, if JSON is a good format for all 3D aspects at
all. And we don't think so:
> JSON does not support compression, streaming, binary encoding, ...
> But it works well for scene-graph structure data and X3D is a solid
I agree it doesn't have to fit every scenario: the way I see it you'd use
it as scenegraph definition and as-is during development, and you could use
another format (binary, with streaming, lods, etc..) for production,
similar to how JS webapps get bundled and minified instead of serving the
plain sources even though that would work too.
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