[x3d-public] X3dToJson.xslt stylesheet in a web page was [Re: X3D JSON Loader updates.]

John Carlson yottzumm at gmail.com
Tue Dec 1 02:55:46 PST 2015


I’m using the one downloaded from www.web3d.org/x3d/stylesheets/X3dToJson.xslt  I will try the one in X3D-Edit.

John
> On Dec 1, 2015, at 4:51 AM, John Carlson <yottzumm at gmail.com> wrote:
> 
> Don, we need to decide if we want to support X3dToJson.xslt as a SaxonCE application in a web page.  Apparently, the results are very different than what xmlsh produces.  See conversions coming out of: http://coderextreme.net/X3DJSONLD/index2.html <http://coderextreme.net/X3DJSONLD/index2.html>  I will update the stylesheet and see if there are differences.  I will also try to get SaxonCE running inside node.js.
> 
> Loader source code is at: https://github.com/coderextreme/X3DJSONLD <https://github.com/coderextreme/X3DJSONLD>
> 
> John
>> On Dec 1, 2015, at 4:21 AM, John Carlson <yottzumm at gmail.com <mailto:yottzumm at gmail.com>> wrote:
>> 
>> I have updated my X3D JSON Loader.  Highlights include:
>> 
>> Moving loadX3DJSON function from “library” JavaScript to HTML files.
>> 
>> Links are:
>> 
>> http://coderextreme.net/X3DJSONLD/index2.html <http://coderextreme.net/X3DJSONLD/index2.html>  (with preliminary XML -> JSON support)
>> http://coderextreme.net/X3DJSONLD/ <http://coderextreme.net/X3DJSONLD/> (with file select)
>> http://coderextreme.net/X3DJSONLD/bubbles.xhtml <http://coderextreme.net/X3DJSONLD/bubbles.xhtml> (single file load).
>> 
>> You will start noticing differences as I exercise different features of the X3D players.  Notably prototypes and shaders and soon, VRML scripts.
>> 
>> John
> 

-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://web3d.org/pipermail/x3d-public_web3d.org/attachments/20151201/f1d1d1ac/attachment.html>


More information about the x3d-public mailing list