[x3d-public] Unity to X3Dom

Dave A dave at realmofconcepts.com
Mon Feb 9 02:13:30 PST 2015


Thanks Max!

Binary already on the 'to do' list. FWIW I have that working in glTF. 
Will be interesting to do a side-by-side comparison of the two formats.

Dave Arendash

On 2/9/2015 12:39 AM, Max Limper wrote:
> Hi Dave,
>
> cool, thanks for sharing this!
>
> The demo worked nicely on my machine (using Chromium on Ubuntu).
>
> Just as a hint for optimization, it should be possible to decrease the 
> long loading time a lot by using BinaryGeometry.:
> http://doc.x3dom.org/tutorials/models/aopt/index.html
>
> Best,
> Max
>
>
> On 08.02.2015 07:27, Dave A wrote:
>> Check it out:
>>
>> http://www.davearendash.com/webgl/x3dom
>>
>>
>
>
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