[x3d-public] Web3D 2017 - First Call For Papers, Posters, Tutorials And Workshops, 5-7 June 2017 - Brisbane, Australia

Anita Havele anita.havele at web3d.org
Wed Dec 7 14:27:58 PST 2016


Web3D 2017: The 22nd International Conference on 3D Web Technology

On behalf of the Web3D 2017 committee and program chairs, we would like to
invite paper, tutorial, workshop, and poster submissions for The 22nd
International Conference on 3D Web Technology.

Please see the attached CFP.  Please forward the Submission
<http://web3d2017.web3d.org/submissions/>  and important dates
<http://web3d2017.web3d.org/important-dates/>  details below to interested
colleagues in your network.

Regards,

Anita Havele

Web3D 2017 Communication Co-Chair

Executive Director, Web3D Consortium  <http://www.web3d.org/> www.web3d.org

 

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Web3D 2017: The 22nd International Conference on 3D Web Technology

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Date:   5-7 June 2017

Location: Queensland University of Technology, Brisbane, Australia

Website:  http://web3d2017.org

 

2017 will be a historic year for 3D on the Web. We are seeing the explosion
of WebVR and the potential of WebAR just around the corner. 

 

With WebGL now widely supported by default in modern browsers, tools such as
X3D, X3DOM, Cobweb, three.js, glTF, and A-Frame VR are allowing nearly
anyone to create Web3D content. Commercial game engines such as Unity and
Unreal are starting to offer ways to export and publish directly to Web3D. 

 

The conference will explore topics including: research on simulation and
training using Web3D, enabling technology of web-aware, interactive 3D
graphics from mobile devices up to high-end immersive environments, and the
use of ubiquitous multimedia across a wide range of applications and
environments. For example:

 

* Virtual Reality (VR)

* Mixed Augmented Reality (MAR)

* Cultural and Natural Heritage

* Medical, Telemedicine (eHealth)

* Transportation and Geospatial

* Industry Applications

* Archival Digital Publications 

* Human Animation, Motion Capture

* 3D Printing and 3D Scanning

* CAD and Advanced Manufacturing

* Education and E-learning

* Collaboration and Annotation

* Tourism and Accessibility

* Gaming and Entertainment

* Creativity and Digital Art

* Public Sector and Government

* Open Web Platform Integration

 

 

For the 2017 conference edition, we welcome works addressing the emerging
opportunities and research of portable, integrated information spaces over
the web including, but not limited to: 

 

* Emerging WebVR and WebAR capabilities.

* Scalable, interoperable representations and modeling methods for

  complex geometry, structure, and behaviors.

* 3D similarity search and matching, 3D search interfaces, and

  sketch-based approaches.

* Visualization and exploration of 3D object repositories.

* Scientific and medical visualization, medical simulation and training.

* 3D content creation, analysis tools and pipelines, and 3D classification.

* Annotation, metadata, hyperlinking and Semantic Web for 3D objects and
scenes. 

* Generative and example-based shape modeling and optimization.

* 3D scanning, 3D reconstruction 3D digitization, and 3D printing.

* Streaming and rendering of large-scale models, animations, and virtual
worlds.

* Progressive 3D compression and model optimization.

* Collaborative operation and distributed virtual environments.

* Web-wide human-computer interaction and 3D User Interfaces.

* 3D City Models, Building Information Modeling & Geo-visualization.

* Mixed and Augmented Reality (MAR) including standardization aspects.

* Web3D and associated APIs, toolkits, and frameworks.

* Novel Web3D interaction paradigms for mobile/handheld applications.

* Web based interaction techniques including gesture, pen and voice.  

* Agents, animated humanoids, and complex reactive characters.

* Motion capture for composition and streaming of behaviors and expressions.


* Web3D for social networking.

* Script algorithms and programming for lightweight Web3D.

* Network transmission over mobile Internet.

* Server-side 3D engines and cloud-based gaming.

* Architecture support by large Web3D applications for CAD tools

  and solid modelers.

* Data analysis and intelligent algorithms for big Web3D data.

* Interactive Web 3D applications in all applications and sectors.

 

 

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Papers Submission Deadline: 13 February 2017

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Authors are invited to submit full papers (up to 9 pages, including figures
and references) or short papers (up to 4 pages, including figures and
references) in PDF format via the Submission Site:
http://web3d2017.web3d.org/submissions/papers

 

Papers must be formatted using the document templates for conferences
sponsored by ACM SIGGRAPH (see
http://www.siggraph.org/learn/instructions-authors). All submissions will be
peer-reviewed for quality and contribution by the conference International
Program Committee. 

 

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Poster Submission Deadline: 13 February 2017

----------------------------------------------------------

 

Posters present results of ongoing work in relevant areas of Web3D research
and application. The poster format offers the opportunity to interactively
present and discuss interesting results to the Web3D community. We
particularly encourage contributions that take advantage of the nature of
the poster space to present and raise awareness of the work in effective and
imaginative ways. 

 

Authors submitting posters should provide a poster abstract (2 pages) that
gives a concise description of the main idea, its findings, and next steps.
The abstract should include supportive data, and a brief discussion of the
most relevant related work from the literature and state where the presented
work extends. 

 

Poster submissions must be formatted using the document templates for
conferences sponsored by ACM SIGGRAPH (see
http://www.siggraph.org/learn/instructions-authors). All submissions will be
peer-reviewed for quality and contribution by the conference International
Program Committee. 

 

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Tutorial and Workshop Deadline: 4 April 2017

----------------------------------------------------------

 

Tutorials on specific related topics and panels on challenging areas are
encouraged. As in previous years, Web3D 2017 will also feature a number of
co-located Workshop sessions. The series of Workshops and Tutorials are
intended to provide a forum for researchers and practitioners from both the
Web and 3D graphics communities to discuss and exchange positions on current
and emergent 3D Web topics.

 

For more details about Workshops:
http://web3d2017.web3d.org/submissions/workshops

 

For more details about Tutorials:
http://web3d2017.web3d.org/submissions/tutorials

                             

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Important Dates

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Papers/Posters Submission Deadline:  13 February 2017

Papers/Posters Notification:                17 March 2017

Tutorial/Workshop Deadline:               3 March 2017

Tutorial/Workshop Notification:           4 April 2017

Camera-ready Papers/Posters:            4 April 2017

 

 

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Organizers

----------------------------------------------------------

 

Program Chairs 

Vince Marchetti, KShell Analysis & Web3D Consortium, USA

Jakub Flotyński, Poznań University of Economics and Business, Poland

Chris Thorne, Systemic, Australia

 

Tutorials Chairs 

Sandy Ressler, NIST, USA

Erik Champion, Curtin University, Australia

 

Workshop Chairs 

Tony Huang, University of Tasmania, Australia

Sean O'Donoghue, CSIRO & The Garvan Institute, Australia

 

Digital Art Exhibition Chairs

June Kim, University of New South Wales, Australia

Ina Conradi Chavez, NTU

 

General Chairs 

Matt Adcock, Commonwealth Scientific and Industrial Research Organisation
(CSIRO), Australia

Tomasz Bednarz, CSIRO Data61 & Queensland University of Technology,
Australia

 

Steering Committee

Anita Havele, Executive Director, Web3D Consortium, USA

Don Brutzman, Naval Postgraduate School, USA

Nicholas F. Polys, Virginia Tech, USA

 

Communications/Outreach Chairs

Anita Havele, Web3D Consortium

Angela Cheng, Khronos Group, USA

Xavier Ho, CSIRO & The University of Sydney, Australia

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