[x3d-public] procedure for timely resolution of straightforward X3D specification issues

Don Brutzman brutzman at nps.edu
Mon Feb 22 19:37:19 PST 2016


Hi Michalis, glad that this is interesting.  Thanks once again for your many contributions.  Good luck with Android!

The specification drafts in version control will remain accessible to members only.

On occasion, especially prior to a review vote, we present them to the public for comment.  The recent posting of the Extrusion revisions was hopefully helpful.

The Web3D Consortium has carefully established a "safe haven" for members to work where everyone has committed to the IPR Agreement.  This approach has ensured, since 1998, that the X3D Specification series remains unencumbered by license fees.  It also ensures that members can consider patented contributions as long as they are provided to become royalty free, if accepted.

This is very important.  Many people on this list (245 participants at this posting) directly benefit from X3D, as does the public and potentially every user of the Web.  Unlike many other organizations, Web3D is truly open because anyone can join - including individual professionals.

I hope that you and others interested in specification drafting can consider joining.  Membership has value.

You can learn more - and join! - online at

	http://www.web3d.org/join

	http://www.web3d.org/member-benefits

There are many opportunities for members to contribute, with specification improvements and issue resolution high on our wish list.  We Need You.

p.s. We have a extra-special value this week... no really... the annual Web3D Consortium Board of Directors (BoD) Election concludes Friday February 26.  Three individuals are running for two open seats to represent the Web3D Community.  If you join now, you can vote!

All questions welcome.  Thank you for considering to support these open efforts.


On 2/22/2016 4:59 PM, Michalis Kamburelis wrote:
>     c. We have begun putting the X3D Specification draft documents into github version control for shared editing and detailed member review.
>
>
> Hi,
>
> This is fantastic news, if this repository is going to be public. I would love to be able to submit pull requests (or at least issues to the public bugtracker) to the X3D specification. It could be an incredible boost to X3D, to be so open.
>
> (I believe it would be much better system than Web3d.org form "spec comments", where in my experience many submitted issues, even trivial corrections of obvious spec errors, have been lost.)
>
> Is there a chance of this possible in the near future?
>
> I cannot google the X3D specifications on GitHub now, so I assume they are private now?
>
> I'm sorry if this was already explained on this list --- I was a little quiet for the last couple of months, busy in coding (around my engine and X3D and Android:)
> Best regards,
> Michalis


all the best, Don
-- 
Don Brutzman  Naval Postgraduate School, Code USW/Br       brutzman at nps.edu
Watkins 270,  MOVES Institute, Monterey CA 93943-5000 USA   +1.831.656.2149
X3D graphics, virtual worlds, navy robotics http://faculty.nps.edu/brutzman



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