[x3d-public] Render to Texture node
Leonard.Daly at realism.com
Mon Nov 14 12:23:58 PST 2016
On 11/14/2016 11:54 AM, Mitchell Williams wrote:
> Does X3D have a Render-to-Texture node?
> I image this would be a parameter of <ImageTexture>node or a node of its own?
X3DOM does have that capability and uses it for it's simple version of
stereoscopic display. I have to leave for a meeting in a few minutes,
but can locate it for you later.
> Obviously, WebGL can Render to Texture such as creating a portal by rendering a scene from a different camera, and applying that texture map as a 3d mesh in the X3D scene.
> Just didn't find a <RenderToTexture> node in X3D or something close to that.
> Thanks all and happy Thanksgiving
> Samsung GearVR development
> x3d-public mailing list
> x3d-public at web3d.org
3D Systems & Cloud Consultant
LA ACM SIGGRAPH Chair
President, Daly Realism - /Creating the Future/
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