[x3d-public] [x3d] Purpose of X3D
John Carlson
yottzumm at gmail.com
Thu Oct 6 11:37:12 PDT 2016
On Oct 6, 2016 1:21 PM, "Leonard Daly" <Leonard.Daly at realism.com> wrote:
>
> I
> Given that we have maybe 7 part time people (right now) where does X3D go?
Frankly, since cobweb supports prototypes, scripts, vrml, and it seems Dom
interactions, we should start supporting cobweb heavily.
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