[x3d-public] Purpose of X3Dng -- Animation (of humanoid models)
Don Brutzman
brutzman at nps.edu
Fri Oct 28 14:13:17 PDT 2016
On 10/23/2016 8:22 PM, Leonard Daly wrote:
> I want to point out that my posting on X3Dng Animation [http://realism.com/blog/purpose-x3d-animation] (BTW, ng == next generation)
[...]
OK thanks for defining the acronym, I guess. But still don't know what that is.
X3D Working Group activities and efforts remain focused on our many architecture and capability improvements underway:
- X3D version 4.0 (for HTML5/DOM integration) and
- X3D version 4.1 (for MAR Mixed Augmented Reality, including VR)
X3D Version 4
http://www.web3d.org/x3d4
X3D version 4.0 Development
http://www.web3d.org/wiki/index.php/X3D_version_4.0_Development
which in turn support
Web3D Standards Strategy
http://www.web3d.org/strategy
Looking forward to continuing progress that reinforces, extends and demonstrates the X3D and H-Anim family of standards.
all the best, Don
--
Don Brutzman Naval Postgraduate School, Code USW/Br brutzman at nps.edu
Watkins 270, MOVES Institute, Monterey CA 93943-5000 USA +1.831.656.2149
X3D graphics, virtual worlds, navy robotics http://faculty.nps.edu/brutzman
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