[x3d-public] [H-Anim V2 0000993]: 4.2.3 Skeletal hierarchy - Confusing text

Joe D Williams joedwil at earthlink.net
Thu Jan 26 06:00:15 PST 2017


> Please note, as has been mentioned many, many times, there are 
> actuall 5 LOA definition, 0,1,2,3,4
>
> Joe


----- Original Message ----- 
From: "Joe D Williams" <joedwil at earthlink.net>
To: "Mantis Bug Tracker" <webmaster at web3d.org>
Sent: Thursday, January 26, 2017 5:57 AM
Subject: Re: [H-Anim V2 0000993]: 4.2.3 Skeletal hierarchy - Confusing 
text


> Please note, as has been mentioned many, many times, there are 
> actuall 5 LOA definition, 0,1,2,3,4
>
> Joe
>
>
> ----- Original Message ----- 
> From: "Mantis Bug Tracker" <webmaster at web3d.org>
> To: <joedwil at earthlink.net>
> Sent: Thursday, January 26, 2017 5:11 AM
> Subject: [H-Anim V2 0000993]: 4.2.3 Skeletal hierarchy - Confusing 
> text
>
>
>
> The following issue has been ASSIGNED.
> ======================================================================
> http://www.web3d.org/member-only/mantis/view.php?id=993
> ======================================================================
> Reported By:                walroy
> Assigned To:                walroy
> ======================================================================
> Project:                    H-Anim V2
> Issue ID:                   993
> Category:                   19774-1
> Reproducibility:            N/A
> Severity:                   minor
> Priority:                   normal
> Status:                     commented
> ======================================================================
> Date Submitted:             2016-09-26 11:32 BST
> Last Modified:              2017-01-26 13:11 GMT
> ======================================================================
> Summary:                    4.2.3 Skeletal hierarchy - Confusing 
> text
> Description:
> Comment on 19774-1: H-Anim - V2.0
> Section 4.2.3 paragraph 2
> http://www.web3d.org/documents/specifications/19774-1/V2.0/HAnim/concepts.html#SkeletalHierarchy
> -----------------
> However, an "H-Anim human figure is constrained to conform to one of 
> these
> four LOAs but may use any appropriate LOA" Is confusing.
>
> Suggested solution: Remove the last part of the sentence, to read:
> "H-Anim human figure is constrained to conform to one of these four 
> LOAs"
>
> -----------------
>
>
> Additional Information:
> Submitted on Sunday, 2016,  September 25 - 5:30pm
> by vmarchetti (vmarchetti )
> IP: 99.3.11.176
>
> See: http://www.web3d.org/node/1694/submission/938
>
> Note: HTML reference was added by Roy Walmsley while creating this 
> issue.
> ======================================================================
>
> ----------------------------------------------------------------------
> (0001561) walroy (developer) - 2016-09-26 11:40
> http://www.web3d.org/member-only/mantis/view.php?id=993#c1561
> ----------------------------------------------------------------------
> In my opinion the intent of the text is to say that the H-Anim 
> figure is not
> constrained to one of the four example LOAs. Therefore, I suggest 
> that the
> text should be changed by adding a "not" so that the text reads "... 
> H-Anim
> human figure is not constrained to conform ...".
>
> Submitted on 26th September 2016 by Roy Walmsley
> http://web3d.org/mailman/private/x3d_web3d.org/2016-September/004939.html
>
> ----------------------------------------------------------------------
> (0001598) walroy (developer) - 2016-10-01 14:19
> http://www.web3d.org/member-only/mantis/view.php?id=993#c1598
> ----------------------------------------------------------------------
> This issue was discussed at the X3D WG meeting held 30th September 
> 2016.
>
> It was agreed that the intention is that an H-Anim figure is not 
> required to
> conform to any of the LOAs. Therefore, the suggested text shown in 
> note 1561
> will be inserted into the draft comment document as the proposed 
> change.
>
> ----------------------------------------------------------------------
> (0001627) joedwil (reporter) - 2016-10-08 03:14
> http://www.web3d.org/member-only/mantis/view.php?id=993#c1627
> ----------------------------------------------------------------------
> This resolving of his comment is not right.
>
>> so that the text reads "... H-Anim
> human figure is not constrained to conform ..."
>
> Sure you can build any character hierarchy, but if you are building 
> a conforming
> hanim then you must use one of the LOA choices.
>
> It is just silly to have a spec about a standard conforming 
> configuration then
> say nobody needs to use it.
>
> Plus we are getting set up so that we can validate the skelton 
> hierarchy and
> names by schema.
>
> The big part of Part 2 is how to take a non-standard model and make 
> a standard
> model form it.
>
> You must think of the highest order - share animations.
> You gotta know the LOA or else you start in the same place as Part 
> 2, with a
> non-standard character.
>
> Dick, and you too Roy, please think about this.
> Joe
>
>
>
> ----------------------------------------------------------------------
> (0001790) walroy (developer) - 2017-01-26 13:11
> http://www.web3d.org/member-only/mantis/view.php?id=993#c1790
> ----------------------------------------------------------------------
> Comment added to ISO comment document.
>
> Issue History
> Date Modified    Username       Field                    Change
> ======================================================================
> 2016-09-26 11:32 walroy         New Issue
> 2016-09-26 11:40 walroy         Note Added: 0001561
> 2016-10-01 14:19 walroy         Note Added: 0001598
> 2016-10-01 14:19 walroy         Assigned To               => RFPuk
> 2016-10-01 14:19 walroy         Status                   new => 
> assigned
> 2016-10-08 02:36 joedwil        Note Added: 0001627
> 2016-10-08 03:11 joedwil        Note Edited: 0001627
> 2016-10-08 03:14 joedwil        Note Edited: 0001627
> 2017-01-26 13:11 walroy         Assigned To              RFPuk => 
> walroy
> 2017-01-26 13:11 walroy         Status                   assigned => 
> commented
> 2017-01-26 13:11 walroy         Note Added: 0001790
> ======================================================================
> 




More information about the x3d-public mailing list