[x3d-public] Fwd: thinking about X3DJSONLD/X3DOM/glTF interoperability

John Carlson yottzumm at gmail.com
Wed Jul 5 21:33:16 PDT 2017


XSeen is taking the approach of treating glTF as a model.   What are others
doing?  Is anyone considering the whole scenegraph?  Why or why not?  Is
glTF as a model done because Three.js treats glTF as a mesh (I don't know
if three.js does this or not)?

What do people think of the low level nature of glTF as opposed to X3D?
While it makes it less understandable, I can see how keeping glTF low level
would improve performance at the expense of file size.   Has anyone
compared and contrasted the two standards?

Are there glTF importer/exporters for blender yet? If not, why not?

John

I’m thinking about glTF and X3DJSONLD interoperability since X3DOM is
starting to support glTF (I think).  What do you think the synergies might
be?
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