[x3d-public] vrml to x3d field name changes

GPU Group gpugroup at gmail.com
Sat Apr 28 05:34:22 PDT 2018


LOD and Switch.
Historical - isX3D was before we implemented the node->context->specs, and
we could do it the second way for consistency, but no one bothered..

On Fri, Apr 27, 2018 at 4:42 PM, Andreas Plesch <andreasplesch at gmail.com>
wrote:

>
>> Date: Thu, 26 Apr 2018 12:26:31 -0600
>> From: GPU Group <gpugroup at gmail.com>
>> To: X3D Graphics public mailing list <x3d-public at web3d.org>
>> Subject: Re: [x3d-public] vrml to x3d field name changes
>> Message-ID:
>>         <CAM2ogRey3igmHFVc2LKeonRMCjBJG=2wZ3nVLe4hDN0rU_q_Dg at mail.
>> gmail.com>
>> Content-Type: text/plain; charset="utf-8"
>>
>> Yes - freewrl has a couple of mechanisms:
>> - each node knows what context (scene, Inline, protobody) it belongs to
>> - and each context knows what specs version its scene file declared
>> Or for a few nodes like LOD, it has a private field that gets flagged as
>> isX3D during parsing if v3.0+
>> -Doug
>>
>
> Thanks. I think that is similar to what x_ite has. Just out of curiosity,
> since a node knows its context, and then the context its spec.
> version/encoding, is the isX3D private field more for convenience, and
> perhaps performance ?
> What other nodes have that private field ?
>
> Andreas
>
>>
>>
>> On Thu, Apr 26, 2018 at 11:48 AM, Andreas Plesch <andreasplesch at gmail.com
>> >
>> wrote:
>>
>> > Hi Doug,
>> >
>> > that could work but without further changes I think may just reverse
>> > the problem due to the way x_ite currently works. In a vrml scene
>> > 'level_changed' would then become a recognized output SFInt field
>> > although it should be treated as the equivalent of the x3d
>> > 'children_changed' field synonym.
>> >
>> > It seems it is just a question at which level these differences
>> > between vrml and x3d are addressed best,
>> >
>> > -Andreas
>> >
>> > > Date: Thu, 26 Apr 2018 10:01:17 -0600
>> > > From: GPU Group <gpugroup at gmail.com>
>> > > To: X3D Graphics public mailing list <x3d-public at web3d.org>
>> > > Subject: Re: [x3d-public] vrml to x3d field name changes
>> > > Message-ID:
>> > >         <CAM2ogRfR4Esq+WQsOGrvXcqc27JtsSTsXnud0f=NaKa2=
>> > FUrRA at mail.gmail.com>
>> > > Content-Type: text/plain; charset="utf-8"
>> > >
>> > > When hooking up routes, use a 2-pass search:
>> > > 1. exact match
>> > > if didn't find then
>> > > 2. synonym match ie set_, _changed
>> > > -Doug
>> > >
>> > > On Thu, Apr 26, 2018 at 8:48 AM, Andreas Plesch <
>> andreasplesch at gmail.com
>> > >
>> > > wrote:
>> > >
>> > >> The 'level_changed' field of the LOD node
>> > >> (http://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/
>> > >> components/navigation.html#LOD)
>> > >> currently does not work in the x_ite browser although it is correctly
>> > >> implemented. The problem is that x_ite also understands vrml97 and
>> > >> aliases vrml field names to equivalent x3d field names in a
>> > >> straightforward manner
>> > >> (https://github.com/create3000/x_ite/issues/11). This is fine in
>> most
>> > >> cases but for the LOD node it leads to a conflict. Vrml has a 'level'
>> > >> field (http://www.web3d.org/documents/specifications/
>> > >> 14772/V2.0/part1/nodesRef.html#LOD)
>> > >> which is aliased to the corresponding 'children' x3d field. A
>> > >> 'level_changed' event therefore is then treated as output from the
>> > >> MFNode 'children' field, and not as output from the SFInt
>> > >> 'level_changed' field.
>> > >>
>> > >> A possible fix is to only do the aliasing if we know the original
>> > >> encoding of the LOD node was vrml. This fix may be ok if the LOD node
>> > >> is the only node which could have this conflict stemming from
>> renaming
>> > >> a vrml field ('level' to 'children') and at the same time introducing
>> > >> a new x3d field ('level_changed') with the old vrml name of the
>> > >> renamed field.
>> > >>
>> > >> So my question is if there may be other nodes with fields which were
>> > >> affected by renaming from vrml to x3d in such a way ?
>> > >>
>> > >> If there are a few others it may be worth looking for a solution
>> which
>> > >> does not need special treatment of certain nodes.
>> > >>
>> > >> -Andreas
>> > >>
>> > >>
>> > >> --
>> > >> Andreas Plesch
>> > >> Waltham, MA 02453
>> > >>
>> > >> _______________________________________________
>> > >> x3d-public mailing list
>> > >> x3d-public at web3d.org
>> > >> http://web3d.org/mailman/listinfo/x3d-public_web3d.org
>> > >>
>> > > -------------- next part --------------
>> > > An HTML attachment was scrubbed...
>> > > URL: <http://web3d.org/pipermail/x3d-public_web3d.org/
>> > attachments/20180426/58d401b8/attachment.html>
>> > >
>> > > ------------------------------
>> > >
>> > > Subject: Digest Footer
>> > >
>> > > _______________________________________________
>> > > x3d-public mailing list
>> > > x3d-public at web3d.org
>> > > http://web3d.org/mailman/listinfo/x3d-public_web3d.org
>> > >
>> > >
>> > > ------------------------------
>> > >
>> > > End of x3d-public Digest, Vol 109, Issue 83
>> > > *******************************************
>> >
>> >
>> >
>> > --
>> > Andreas Plesch
>> > Waltham, MA 02453
>> >
>> -------------- next part --------------
>> An HTML attachment was scrubbed...
>> URL: <http://web3d.org/pipermail/x3d-public_web3d.org/
>> attachments/20180426/d23805bd/attachment-0001.html>
>>
>> ------------------------------
>>
>> Subject: Digest Footer
>>
>> _______________________________________________
>> x3d-public mailing list
>> x3d-public at web3d.org
>> http://web3d.org/mailman/listinfo/x3d-public_web3d.org
>>
>>
>> ------------------------------
>>
>> End of x3d-public Digest, Vol 109, Issue 84
>> *******************************************
>>
>
> _______________________________________________
> x3d-public mailing list
> x3d-public at web3d.org
> http://web3d.org/mailman/listinfo/x3d-public_web3d.org
>
>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://web3d.org/pipermail/x3d-public_web3d.org/attachments/20180428/bce24fec/attachment-0001.html>


More information about the x3d-public mailing list