[x3d-public] Thoughts on creating "bad" or bad X3D files?
yottzumm at gmail.com
Sun Apr 29 02:46:17 PDT 2018
I just had a thought that I could randomly modify the schema but still keep the schema valid, and then generate documents from the bad schema.
How does this sound?
Sent from Mail for Windows 10
From: John Carlson
Sent: Sunday, April 29, 2018 5:31 AM
To: x3d-public at web3d.org
Subject: Thoughts on creating "bad" or bad X3D files?
I have created “good” X3D files using fuzz testing and Schema to direct the fuzz generator.
Has anyone created “bad” or bad X3D or XML files for testing which are still XML? What approach did you take? How do you ensure they are “bad”? I need probably thousands for an experiment I am going to run.
Sounds like a job for the X3DUOM!
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