[x3d-public] HAnim skinned deformation

GPU Group gpugroup at gmail.com
Mon Jul 16 08:09:01 PDT 2018


http://dug9.users.sourceforge.net/web3d/tests/hanim/lucy_test3/lucy_test3.x3d


On Mon, Jul 16, 2018 at 8:45 AM, Andreas Plesch <andreasplesch at gmail.com>
wrote:

> ..
> > > There are the Lucy avatars available from seamless3d:
> > > http://www.seamless3d.com/hanim/
> > > I had view3dscene convert them to xml:
> > > https://github.com/andreasplesch/x3dom/blob/
> HAnim_work/test/functional/HAnim/Lucy_test4.x3d
> >
> > All players I tested which have skinned deformation implemented show
> > the Lucy animation with inverted rotations. The players are:
> > view3dscene 3.18
> > BSContact
> > freewrl 4.0
> > Probably there is a problem with the Lucy example and perhaps how
> > seamless3d exports hanim.
>
> It turns out that the vrml encoded seamless exports were fine. Instead
> there seems to be a problem with how view3dscene converts hanim vrml
> to hanim X3D xml, in some cases.
>
> -Andreas
>
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