[x3d-public] why won't x_cite run this? JoeSkinTexcoordDisplacerKick

John Carlson yottzumm at gmail.com
Sat Sep 21 14:18:21 PDT 2019


My guess is HAnim for X_ITE is a new implementation and hasn’t been fully tested?  Not really sure.

John

Sent from Mail for Windows 10

From: Joseph D Williams
Sent: Saturday, September 21, 2019 2:55 PM
To: X3D Graphics public mailing list
Subject: [x3d-public] why won't x_cite run this? JoeSkinTexcoordDisplacerKick



https://www.web3d.org/x3d/content/examples/Basic/HumanoidAnimation/JoeSkinTexcoordDisplacerKickIndex.html

that is just a straightforward V1 LOA3 hanim with skin but no other geometry except the axis markers (which actually show! Why not the ball?).
Why won’t the X_ITEX3D viewer run this? I have seen at least one comment on the code to do with texturing, but if the default player we use don’t have ‘skin’ in the game, then what else? Is there another player we could offer to choose from another, which I have seen run this thing. OK, maybe to much complaining but it is just really a Joe thing, especially since it is really the only skin and displacer example we show and I think about every other player out there will run this.. 
Having fun using hanim interactive skin,
Joe



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