[x3d-public] X3D working group minutes, 9 JAN 2020: naming of hidden field

John Carlson yottzumm at gmail.com
Tue Jan 14 09:53:04 PST 2020


Oh, good, now I can get stopped by invisible walls.

Been there, done that.

John

On Tue, Jan 14, 2020 at 11:50 AM Don Brutzman <brutzman at nps.edu> wrote:

> and a little more on this.
>
> On 1/14/2020 9:30 AM, Don Brutzman wrote:
> > Continuing the dialog, without contradiction to prior discussion.
>
> https://www.web3d.org/member-only/mantis/view.php?id=1271
>
> The property also seems good, with revised name to match, and
> functionality addition that visibility has no effect on any collision
> behaviors.  Revision:
>
> =======================
> 10.3.3 X3DVisibleObject
>
> X3DVisibleObject {
>    SFBool [in out] visible TRUE
> }
>
> This abstract node type is the basis for all node types that have the
> /visible/ field specified as part of the definition.
>
> The /visible/ field specifies whether or not the content within an node
> type is visually displayed. The value of this field has no effect on
> animation behaviors, collision behaviors, event passing, or other
> non-visual characteristics.
> =======================
>
> We had some difference of opinion (or understanding) about whether a
> StaticGroup should include this interface.  Care can be taken in the
> specification prose to ensure everything is OK for that node.
>
> "A browser shall prevent all illegal attempts to modify the StaticGroup
> and its children."
>
> all the best, Don
> --
> Don Brutzman  Naval Postgraduate School, Code USW/Br
> brutzman at nps.edu
> Watkins 270,  MOVES Institute, Monterey CA 93943-5000 USA   +1.831.656.2149
> X3D graphics, virtual worlds, navy robotics
> http://faculty.nps.edu/brutzman
>
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