[x3d-public] X_ITE X3D Browser no skin, no Displacer

Joseph D Williams joedwil at earthlink.net
Thu May 7 15:44:50 PDT 2020


Hi All, 
me looking at the x3d hanim examples and to my wonderment ... 

Maybe again, just wondering why my current favorite example: 
Joe Skin Tex coord Displacer Kick
https://www.web3d.org/x3d/content/examples/Basic/#HumanoidAnimation
https://www.web3d.org/x3d/content/examples/Basic/HumanoidAnimation/JoeSkinTexcoordDisplacerKickIndex.html
https://www.web3d.org/x3d/content/examples/Basic/HumanoidAnimation/JoeSkinTexcoordDisplacerKickX_ITE.html
https://www.web3d.org/x3d/content/examples/Basic/HumanoidAnimation/JoeSkinTexcoordDisplacerKickCanonical.xml
is not working. 
No offense, but I thought X_ITE X3D Browser had skin in the game. 
>From what I see, the texture transform works fine but the joints to points bindings to animate the skin are not connected, thus the skin does not get animated. 
And the Displacer routine does not work. 

Once long ago we found a problem with texture binding for this example but whatever, that works here, but no skin and no Displacer. 
I tried the canonical code on my other favorite browsers and was surprized to find one that did not operate as expected.
Can we figure out why this example or browser fails. 
Thanks and Best Regards, 
Joe




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