[x3d-public] X_ITE X3D Browser no skin, no Displacer

John Carlson yottzumm at gmail.com
Thu May 7 23:15:30 PDT 2020


Okay, speed seems related to navigation.  Whew!

On Fri, May 8, 2020 at 1:09 AM John Carlson <yottzumm at gmail.com> wrote:

> When I was browsing the X_ITE menus, I saw a speed of 0.0?   Could that be
> the problem?  skin/texture looks fine.  Just need Displacers in my mind.
>
> $ grep speed JoeSkinTexcoordDisplacerKick.x3d
>     <NavigationInfo DEF='Start_NavigationInfo' headlight='false'
> speed='2.5' type='"EXAMINE" "ANY"'/>
>
>
> On Thu, May 7, 2020 at 5:45 PM Joseph D Williams <joedwil at earthlink.net>
> wrote:
>
>> Hi All,
>>
>> me looking at the x3d hanim examples and to my wonderment ...
>>
>>
>>
>> Maybe again, just wondering why my current favorite example:
>>
>> Joe Skin Tex coord Displacer Kick
>>
>> https://www.web3d.org/x3d/content/examples/Basic/#HumanoidAnimation
>>
>>
>> https://www.web3d.org/x3d/content/examples/Basic/HumanoidAnimation/JoeSkinTexcoordDisplacerKickIndex.html
>>
>>
>> https://www.web3d.org/x3d/content/examples/Basic/HumanoidAnimation/JoeSkinTexcoordDisplacerKickX_ITE.html
>>
>>
>> https://www.web3d.org/x3d/content/examples/Basic/HumanoidAnimation/JoeSkinTexcoordDisplacerKickCanonical.xml
>>
>> is not working.
>>
>> No offense, but I thought X_ITE X3D Browser had skin in the game.
>>
>> From what I see, the texture transform works fine but the joints to
>> points bindings to animate the skin are not connected, thus the skin does
>> not get animated.
>>
>> And the Displacer routine does not work.
>>
>>
>>
>> Once long ago we found a problem with texture binding for this example
>> but whatever, that works here, but no skin and no Displacer.
>>
>> I tried the canonical code on my other favorite browsers and was
>> surprized to find one that did not operate as expected.
>>
>> Can we figure out why this example or browser fails.
>>
>> Thanks and Best Regards,
>>
>> Joe
>>
>>
>>
>>
>>
>>
>>
>>
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>>
>
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