[x3d-public] Fwd: Priorities

Don Brutzman brutzman at nps.edu
Wed Oct 14 23:45:08 PDT 2020


Color me very surprised if X3DOM doesn't have field types already.

On 10/14/2020 8:52 PM, John Carlson wrote:
> 
> I've added the following test to x3dom (coderextreme's master branch).  There are some pretty basic things such that it doesn't work, below--MFInt32 not defined.   Do I need to define all field Types?  Can do, I've done it before!  I probably need to do it in the same scope as initialize?
> 
> I will pursue adding field types for now. Wish me luck!
> 
> Thanks.
> 
> x3dom-full.debug.js:45007 Adding fields
> x3dom.registerNodeType.defineClass.nodeChanged @ x3dom-full.debug.js:45007
> x3dom-full.debug.js:45034 Number of fields 6
> VM46:31 Uncaught ReferenceError: MFInt32 is not defined
>      at eventsProcessed (eval at nodeChanged (x3dom-full.debug.js:45126), <anonymous>:31:16)
>      at initialize (eval at nodeChanged (x3dom-full.debug.js:45126), <anonymous>:24:2)
>      at eval (eval at nodeChanged (x3dom-full.debug.js:45126), <anonymous>:236:41)
>      at x3dom.registerNodeType.defineClass.nodeChanged.nodeChanged (x3dom-full.debug.js:45139)
>      at x3dom.NodeNameSpace.setupTree (x3dom-full.debug.js:11796)
>      at x3dom.registerNodeType.defineClass.nodeChanged.nodeChanged (x3dom-full.debug.js:33648)
>      at x3dom.NodeNameSpace.setupTree (x3dom-full.debug.js:11796)
>      at x3dom.NodeNameSpace.<anonymous> (x3dom-full.debug.js:11789)
>      at NodeList.forEach (<anonymous>)
>      at x3dom.NodeNameSpace.setupTree (x3dom-full.debug.js:11787)
> x3dom-full.debug.js:45007 Adding fields
> x3dom.registerNodeType.defineClass.nodeChanged @ x3dom-full.debug.js:45007
> x3dom-full.debug.js:45034 Number of fields 5
> x3dom-full.debug.js:45007 Adding fields
> x3dom.registerNodeType.defineClass.nodeChanged @ x3dom-full.debug.js:45007
> x3dom-full.debug.js:45034 Number of fields 5
> x3dom-full.debug.js:45007 Adding fields
> x3dom.registerNodeType.defineClass.nodeChanged @ x3dom-full.debug.js:45007
> 
>   create mode 100644 test/functional/Gears/Rotor.x3d
>   create mode 100644 test/functional/Gears/gears.x3d
>   create mode 100644 test/functional/Gears/index.html
> 
> http://localhost:8000/test/functional/Gears/
> 
> Thanks,
> 
> John
> 
> ---------- Forwarded message ---------
> From: *John Carlson* <yottzumm at gmail.com <mailto:yottzumm at gmail.com>>
> Date: Wed, Oct 14, 2020 at 9:54 PM
> Subject: Re: [x3d-public] Priorities
> To: Don Brutzman <brutzman at nps.edu <mailto:brutzman at nps.edu>>
> Cc: X3D Graphics public mailing list <x3d-public at web3d.org <mailto:x3d-public at web3d.org>>
> 
> 
> I will be pursuing getting X3DScript working entirely within x3dom this evening.
> 
> John
> 
> On Wed, Oct 14, 2020 at 9:44 PM John Carlson <yottzumm at gmail.com <mailto:yottzumm at gmail.com>> wrote:
> 
>     X3DJSONLD only has limited functionality for X3DScript.   I stripped it because X_ITE did not have support, so none of my X3DScripts were working.   I hope we can get X3DScript added to XMLSchema, X3DUOM etc
> 
>     Thanks, Don
> 
>       John
> 
>     On Wed, Oct 14, 2020 at 9:33 PM John Carlson <yottzumm at gmail.com <mailto:yottzumm at gmail.com>> wrote:
> 
>         If I recall correctly, full support for SAI will require a Browser implementation.   I suggest someone scope out the work for that, if any.   That is, much of the functionality may be there.  It’s important to distinguish X_ITE’s Browser from X3DOM’s in any case.
> 
>         John
> 
>         On Wed, Oct 14, 2020 at 9:22 PM John Carlson <yottzumm at gmail.com <mailto:yottzumm at gmail.com>> wrote:
> 
>             Andreas, can you share any info about why field routing may not be working for X3DScripts in X3DOM?  See coderextreme repository.
> 
>             When I get a chance, I will peek at proto declare/interface fields, but my understanding is those go away!
> 
>             Note that I’m not currently working on SAI for X3DOM, but I do have some preliminary steps for declaring field types.
> 
>             John
> 
>             On Wed, Oct 14, 2020 at 6:45 PM Don Brutzman <brutzman at nps.edu <mailto:brutzman at nps.edu>> wrote:
> 
>                 On 10/13/2020 8:26 PM, John Carlson wrote:
>                  >
>                  > Here’s may be possible:  X3DScript node for X3DOM and  X_ITE.   PROTOs with scripts
> 
>                 Script node support is is always topmost deficient.  X3DOM without scripts is not compliant X3D or VRML.
> 
>                 Prototypes are tied for importance, as in Really Really Important for X extensibility.
> 
>                 Please continue sharing information with Andreas so that this might all land and work.  Thanks John.
> 
>                 all the best, Don
>                 -- 
>                 Don Brutzman  Naval Postgraduate School, Code USW/Br brutzman at nps.edu <mailto:brutzman at nps.edu>
>                 Watkins 270,  MOVES Institute, Monterey CA 93943-5000 USA   +1.831.656.2149
>                 X3D graphics, virtual worlds, navy robotics http://faculty.nps.edu/brutzman
> 

all the best, Don
-- 
Don Brutzman  Naval Postgraduate School, Code USW/Br       brutzman at nps.edu
Watkins 270,  MOVES Institute, Monterey CA 93943-5000 USA   +1.831.656.2149
X3D graphics, virtual worlds, navy robotics http://faculty.nps.edu/brutzman



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