[x3d-public] Where have all the flowers gone? John status.

Holger Seelig holger.seelig at yahoo.de
Sat Jul 3 02:08:24 PDT 2021


Please use X_ITE from GitHub CDN:
<link rel="stylesheet" type="text/css" href="https://create3000.github.io/code/x_ite/latest/dist/x_ite.css"/>
<script type="text/javascript" src="https://create3000.github.io/code/x_ite/latest/dist/x_ite.min.js"></script>

code.create3000.de will be shutdown next year.


> Am 03.07.2021 um 09:19 schrieb John Carlson <yottzumm at gmail.com>:
> 
> Holger, anyone:
> 
> Can you address the console warnings and errors in:
> 
> https://coderextreme.net/flower/index.xhtml <https://coderextreme.net/flower/index.xhtml>
> Here are some of the warnings:
> 
> 
> 
> WebGL warning: uniform setter: No active linked Program. x_ite.min.js:17:25560
> WebGL warning: uniform setter: No active linked Program. x_ite.min.js:17:25594
> WebGL warning: uniform setter: No active linked Program. x_ite.min.js:17:25645
> WebGL warning: uniform setter: No active linked Program. x_ite.min.js:26:24563
> WebGL warning: uniform setter: No active linked Program. x_ite.min.js:26:24597
> WebGL warning: uniform setter: No active linked Program. x_ite.min.js:26:24642
> WebGL warning: uniform setter: No active linked Program. x_ite.min.js:26:24696
> WebGL warning: uniform setter: No active linked Program. x_ite.min.js:26:24764
> WebGL warning: uniform setter: No active linked Program. x_ite.min.js:26:25193
> WebGL warning: uniform setter: No active linked Program.
> 
> 
> 
> Also:
> 
> Cookie “__gads” will be soon treated as cross-site cookie against “https://code.create3000.de/x_ite/latest/dist/x_ite.min.js” <https://code.create3000.de/x_ite/latest/dist/x_ite.min.js%E2%80%9D> because the scheme does not match. x_ite.min.js
> Cookie “_ga” will be soon treated as cross-site cookie against “https://code.create3000.de/x_ite/latest/dist/x_ite.min.js” <https://code.create3000.de/x_ite/latest/dist/x_ite.min.js%E2%80%9D> because the scheme does not match. x_ite.min.js
> Cookie “_gid” will be soon treated as cross-site cookie against “https://code.create3000.de/x_ite/latest/dist/x_ite.min.js” <https://code.create3000.de/x_ite/latest/dist/x_ite.min.js%E2%80%9D> because the scheme does not match.
> 
> (more of the above from other scripts)
> 
> Then one error:
> 
> XML Parsing Error: not well-formed
> Location: https://coderextreme.net/flower/index.xhtml <https://coderextreme.net/flower/index.xhtml>
> Line Number 1, Column 1:
> 
> I'm puzzled, but things appear to be working.
> 
> The additional index.xhtml is the only difference from what was in your flower.zip, Holger.
> 
> My guess is I should create a local copy of x_ite.min.js
> 
> Thanks,
> 
> John
> 
> On 7/2/21 6:01 AM, Holger Seelig wrote:
>> 
>> 
>> 
>> 
>> Attached flower.zip with shaders updated to WebGL2 also have a look at https://webgl2fundamentals.org/webgl/lessons/webgl1-to-webgl2.html <https://webgl2fundamentals.org/webgl/lessons/webgl1-to-webgl2.html> how to WebGL to WebGL2.
>> Also updated flowerproto.json. ComposedCubeMap fields are actually back, front, … not backTexture, frontTexture, …
>> 
>> Best regards,
>> Holger
>> 
>> 
>> 
>>> Am 02.07.2021 um 11:23 schrieb John Carlson <yottzumm at gmail.com <mailto:yottzumm at gmail.com>>:
>>> 
>>> I just looked at the the flowers.xhtml page, and neither the fragment nor the vertex shader are working in X_ITE (should be similar to X3DOM.)
>>> 
>>> On Fri, Jul 2, 2021 at 12:17 AM John Carlson <yottzumm at gmail.com <mailto:yottzumm at gmail.com>> wrote:
>>> 1.  Pages like: https://coderextreme.net/X3DJSONLD/src/main/html/flowers.xhtml <https://coderextreme.net/X3DJSONLD/src/main/html/flowers.xhtml> are half-broken with X_ITE objects showing up in white
>>> 
>>> 2.  Apparently, X_ITE has upgraded it shading language to WebGL2/OpenGL ES 3.0
>>> 
>>> 3.  I don't want to go backwards and try to support an older version of X_ITE
>>> 
>>> 4.  X3DOM has some problems with X3D4 containerField non-synonyms (not in shown in above example).
>>> 
>>> This works in X3DOM (note 6 misspelled containerFields--they use synonyms in X3D4):
>>> 
>>>  				<ComposedCubeMapTexture DEF="texture <>">
>>> 					<ImageTexture url='"../resources/images/all_probes/stpeters_cross/stpeters_back.png" "https://coderextreme.net/X3DJSONLD/images/all_probes/stpeters_cross/stpeters_back.png" <>' containerField="back <>"/>
>>> 					<ImageTexture url='"../resources/images/all_probes/stpeters_cross/stpeters_bottom.png" "https://coderextreme.net/X3DJSONLD/images/all_probes/stpeters_cross/stpeters_bottom.png" <>' containerField="bottom <>"/>
>>> 					<ImageTexture url='"../resources/images/all_probes/stpeters_cross/stpeters_front.png" "https://coderextreme.net/X3DJSONLD/images/all_probes/stpeters_cross/stpeters_front.png" <>' containerField="front <>"/>
>>> 					<ImageTexture url='"../resources/images/all_probes/stpeters_cross/stpeters_left.png" "https://coderextreme.net/X3DJSONLD/images/all_probes/stpeters_cross/stpeters_left.png" <>' containerField="left <>"/>
>>> 					<ImageTexture url='"../resources/images/all_probes/stpeters_cross/stpeters_right.png" "https://coderextreme.net/X3DJSONLD/images/all_probes/stpeters_cross/stpeters_right.png" <>' containerField="right <>"/>
>>> 					<ImageTexture url='"../resources/images/all_probes/stpeters_cross/stpeters_top.png" "https://coderextreme.net/X3DJSONLD/images/all_probes/stpeters_cross/stpeters_top.png" <>' containerField="top <>"/>
>>> 				</ComposedCubeMapTexture>
>>> 
>>> However, containerFields with Texture trailing the side do not.
>>> 
>>> We need more work on backTexture, frontTexture, ... containerFields in X3DOM for X3D4. I use this quite a bit in my code.
>>> 
>>> 5.  How do I implement chromatic aberration in X3D?  (See PlayCanvas in flowers.xhtml above).  Preferably, not dropping into a shading language, so I can use an enduring standard.
>>> 
>>> 
>>> 
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>> 

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