[x3d-public] Python authoring/mesh editing
John Carlson
yottzumm at gmail.com
Sun Feb 11 23:03:29 PST 2024
I’m thinking of porting my multiuser Java/JOGAMP mesh/line
editing/authoring system to something compatible with current Python
(3.12?) and Vulkan or WebGPU compatible. X3D import/export would be a
bonus!
Right now pyOCCT, pythonocc and OCP are candidates, but I have no clue how
they handle my use case.
I wil probably choose random colors for the vertices, so color editing is
not currently required. I want to create points, segments, triangles,
quadrilaterals and more general polygons.
Thanks any for feedback!
John
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