[Korea-chapter] [h-anim] H-Anim WG meeting, January 27th, 5:30pm PST (28th, 10:30am KST)
Sandy Ressler
sressler at nist.gov
Mon Jan 28 07:10:48 PST 2013
Actually the original feature points are based on "anthropometric landmarks" that come from the CAESAR project which is in the bibliography of the standard: CAESAR—Digitally Defining the Human Body, SAE International, 2003.
http://www.sae.org/technicalcommittees/caesarhome.htm
Sandy
On Jan 28, 2013, at 10:02 AM, Joe D Williams wrote:
>> Question 1: How were the feature points obtained?
>
> I used the standard feature point names listed in the specification as
> a start. The typical xyz locations are given in the VRML examples
> included in the h-anim standard. I added some in between points in
> order to fill in some points for simple triangules. In some areas,
> like face we need more points.
>
>> Question 2: Are default points necessary?
>
> The idea is that we specify 'standard' feature point names and
> 'tyupical' locations.
>
>> The points are for a specific person and, therefore, cannot be
>> re-used for other persons.
>
> Of course the feature point locations will vary depending upon the
> dimensions of the character being modelled.
>
>> Is the role of the default points to give a guideline to define
>> feature points?
>
> Yes, just like the locations of the joints and length of segments is
> adjusted for the actual human, the feature points are named locations
> that may be varied depending upon the character being created.
>
> Best Regards,
> Joe
>
>
>
> ----- Original Message -----
> From: ""Myeong Won Lee"" <mwlee at suwon.ac.kr>
> To: <h-anim at web3d.org>; <x3d at web3d.org>; <korea-chapter at web3d.org>
> Sent: Saturday, January 26, 2013 9:24 PM
> Subject: [h-anim] H-Anim WG meeting, January 27th, 5:30pm PST (28th,
> 10:30am KST)
>
>
>> The H-Anim WG teleconference meeting will be held in parallel with
>> an in-person meeting at Seoul Palace Hotel, Seoul, Korea.
>>
>> Expected attendees at the in-person meeting are as follows
>> (including possibly one or two other attendees not listed here):
>>
>> Richard F. Puk
>> Anita Havele
>> Jung-Ju Choi
>> Ha-Jine Kimn
>> Myeong Won Lee
>>
>> Expected attendees on the Web3D teleconference call (+1.877.929.9843
>> ID: 831186#) are as follows:
>>
>> William Glascoe
>> Don Brutzman
>> Joe Williams
>> Roger Nelson
>> David Bruner
>>
>> Please join whoever would like to propose and discuss new work items
>> for Humanoid Animation.
>>
>>
>> Agenda items for this meeting are as follows:
>>
>>
>>
>> 1. Participants for the NWIP for H-Anim revision:
>>
>> Myeong Won Lee
>> WIlliam Glascoe
>> Joe Williams
>> Don Bruzman
>> Richard F. Puk
>> Roger Nelson
>> David Bruner
>> Tim Guenzel
>>
>> Please add anyone who is missing.
>>
>>
>>
>> 2. Facial Animation, Jung-Ju Choi, Ajou University, Korea
>>
>> Attached: Jung-Ju's presentation file from the SC24 Plenary Meeting,
>> Brussels, August 2012
>>
>> When to prepare the NWIP for facial animation:
>> Facial animation is another important topic for H-Anim. Another NWIP
>> (another specification part) for the next version of H-Anim should
>> be considered after defining details and resolving the MPEG-4
>> restriction.
>>
>>
>>
>> 3. Review of Joe's comments on Jung-Ju Choi¡?s facial animation
>> work
>>
>> On January 25, Joe mentioned:
>>
>> ------------------------------
>> My biggest comment is that it is possible that the authors of both
>> the planar paper and the facial animation paper have overlooked, or
>> at least not mentioned, the possibility of using the h-anim
>> Displacer node for these functions.
>>
>> Especially for the facial animation technique, I know X3D had
>> specified the Displacer to work with mpeg4 style facial animation
>> goals, and for general vertex animation independent of the
>> joint-skin bindings, but had not completed the work by actually
>> defining the facial skin reference locations completely. I will
>> study more.
>>
>> http://h-anim.org/Specifications/H-Anim1.1/appendices.html#appendixb
>>
>> This showed a list of facial animations targeted for the character.
>> These never made it into the latest version of the standard due to
>> problems in specifying the actual facial feature points and groups
>> of vertices to be animated.
>> ------------------------------
>>
>>
>>
>> 4. Joe's skin feature points
>>
>> On January 4, Joe mentioned:
>> ------------------------------
>> I would like to discuss various features of the scene and the files
>> that are used.
>> For this step, I would like to be sure that we can all read and
>> understand the file here.
>>
>> http://www.hypermultimedia.com/x3d/hanim/JoeH-AnimKick1a.txt
>> ------------------------------
>>
>> Question 1: How were the feature points obtained?
>> Question 2: Are default points necessary?
>>
>> The points are for a specific person and, therefore, cannot be
>> re-used for other persons.
>>
>> Is the role of the default points to give a guideline to define
>> feature points?
>>
>>
>> 5. H-Anim Wiki
>>
>> On January 24, Don mentioned.
>>
>> -------------------
>> H-Anim colleagues: we should review and ensure this page is both
>> up-to-date and clear.
>>
>> http://www.web3d.org/realtime-3d/working-groups/h-anim
>> ------------------
>>
>>
>>
>> 6. H-Anim motion viewer (video demo), VRLAB, U of Suwon
>>
>> The example viewer using motion capture data can be seen in the
>> following YouTube video:
>> http://youtu.be/O1EfDigQoW0
>>
>>
>>
>> 7. Scheduling next meetings
>>
>> The next H-Anim WG teleconference will be held as follows:
>>
>> (1st Wed) March 6th at 5:00pm PST (7th, 10:00am KST)
>>
>>
>> --
>> Myeong Won Lee
>> College of IT, U. of Suwon
>> Hwaseong-si, Gyeonggi-do, 445-743 Korea
>> Tel) +82-31-220-2313, +82-10-8904-4634
>> E-mail) mwlee at suwon.ac.kr
>>
>>
>>
>>
>>
>
>
> --------------------------------------------------------------------------------
>
>
>> _______________________________________________
>> h-anim mailing list
>> h-anim at web3d.org
>> http://web3d.org/mailman/listinfo/h-anim_web3d.org
>>
>
>
> _______________________________________________
> h-anim mailing list
> h-anim at web3d.org
> http://web3d.org/mailman/listinfo/h-anim_web3d.org
Sandy Ressler
High Performance Computing and Visualization Group
National Institute of Standards and Technology
100 Bureau Drive, STOP 8911
Gaithersburg MD, 20899
(301) 975-3549 Fax: (301) 975-3218
sressler at nist.gov
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://web3d.org/pipermail/korea-chapter_web3d.org/attachments/20130128/b0f07d75/attachment-0001.html>
More information about the Korea-chapter
mailing list