[X3D-Ecosystem] PREF_FLAT True or False?

John Carlson yottzumm at gmail.com
Fri Nov 8 15:24:56 PST 2024


What I’ve noted is that that maleWaving.dae loads as a hierarchy of
meshes.  This is why it exports as a hierarchy of Transforms, and why
maleWaving.x3d loads best with PREF_FLAT = True (no Transforms).  I believe
PREF_FLAT should be a configurable option, if it’s not already.  If we want
PREF_FLAT to always be True, I will have to revisit HAnim imports, which I
am doing anyway (see WIP pull request).

FYI,

John

On Wed, Nov 6, 2024 at 6:04 AM John Carlson <yottzumm at gmail.com> wrote:

> Would you like to choose between a hierarchy of Transforms vs. no
> Transforms when importing X3D files in Blender?  I’ve got some X3D that
> works one way and others that work the other way.  It’s know it’s
> confusing.  It’s kind of dependent on whether there’s HAnim nodes or not.
> I know I should treat some HAnim like Transforms, but now, I’m not sure.
> I’m working on a pull request.
>
> Sometimes maleWaving.x3d breaks into many pieces. It has no HAnim,  so I
> make PREF_FLAT True, and all is ok.
>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://web3d.org/pipermail/x3d-ecosystem_web3d.org/attachments/20241108/f1b6385c/attachment.html>


More information about the X3D-Ecosystem mailing list