[X3D-Ecosystem] Native GUIs for SAI: Java, Pascal, Python, C, C++
John Carlson
yottzumm at gmail.com
Sat Oct 12 09:53:35 PDT 2024
I’m interested in native GUIs based on SAI that don’t need XML, JSON, VRML,
SVG or HTML to run. It seems like I am close with Castle Game Engine and
C++ SAI. For Pascal, I need to do something with variants. For C++, i
need some way to hook into native code libraries, perhaps through SAI
.dll’s, Coin3D or Open Inventor. These are limited to 3D, AFAIK. How do
we also accomplish accessibility, textual, 3D, and 2D graphics on any
hardware platform and OS? The web/electron is close, but textual user
interfaces are needed, like for Alacritty. Maybe I’ll work with Chrome to
build a textual web browser (maybe with Ratatui—Rust).
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