[X3D-Ecosystem] x3d.py to python, ANARI rendering
John Carlson
yottzumm at gmail.com
Wed Aug 20 10:54:40 PDT 2025
I’ve recently become interested in pynari, which is a python layer on top
of Khronos’ ANARI API for 3D rendering, particularly “real-time”
raytracing.
https://github.com/ingowald/pynari
My thought is to write a stylesheet or JavaScript serializer to output
pynari python code from X3D inputs.
Another alternative is to write a Blender exporter which generates python
code.
If we used the x3d.py X3DPSAIL API, that might be another bonus. Hopefully
someone could help design this.
Here is one of my first pynari apps (nothing to do with X3D, just getting
my feet wet).
https://github.com/coderextreme/X3DJSONLD/blob/master/src/main/python/bobblespheres3.py
The idea is instead of creating an X3D file, create code which does
rendering, which has be a long term goal of mine. Now it seems like it
might be a possibility.
Yay!
John
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